THERE IS BITMAPS NOT INCLUDED WITH PICS
[MOD]Timberland mod
- Spartan Killa
- Posts: 178
- Joined: Wed Mar 01, 2006 4:52 pm
- Location: St.Albert,Alberta
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[MOD]Timberland mod
my 3rd mod i give credit to the peep that made the beuty hog!I added things like skins and new projectiles like frg is tank shell!!!pistol shoots sniper realy fast and slowed down the AR and made it shoot tank shells and plasma granade i rocket.srry about the pics they arent the best
THERE IS BITMAPS NOT INCLUDED WITH PICS
THERE IS BITMAPS NOT INCLUDED WITH PICS
- Attachments
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- Timber.zip
- (1.51 MiB) Downloaded 163 times
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- halo 2006-03-07 16-14-44-40.jpg (31.71 KiB) Viewed 2591 times
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- halo 2006-03-07 16-14-16-93.jpg (38.81 KiB) Viewed 2592 times
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- halo 2006-03-07 16-13-51-26.jpg (28.24 KiB) Viewed 2585 times
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- superjump
- halo 2006-03-07 16-13-32-43.jpg (41.93 KiB) Viewed 2586 times
Last edited by Spartan Killa on Wed Mar 15, 2006 2:44 pm, edited 1 time in total.

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jordanman615
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Hello
wow nice mod, 7/10 i saw nobody posted so i new i had to lol don't fell bad nobody posted its a prety good mod.
Been modding Halo since 2002!
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a cloned smurf
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- Spartan Killa
- Posts: 178
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- Location: St.Albert,Alberta
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Death Note
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- 0m3g4Muff1n987
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- TomClancey
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- kinkilla
- Readers Club
- Posts: 322
- Joined: Thu Aug 11, 2005 12:58 pm
- Location: Doing Mod Projects and Skin Projects With My FHM Team
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Your Actually Wrong cuz i did it without CE and its quite easy Decoy even made a tut bout if im correct and ill even post a mod of it l8er if u dont believe meTomClancey wrote:Can't add secondary triggers to PC mods, unless you turn it into a CE map, extract all the tags with Hek+, edit them in guerilla, then re-compile it into a map and then return in back into a PC map.
So its a long and complex thing to do.
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x1OwNAnGe1x
- Posts: 38
- Joined: Fri Jan 05, 2007 8:16 pm



