hog skin question(halo 2)

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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nifebender





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hog skin question(halo 2)

Post by nifebender »

this file is a ppf patch for the shared.map. im looking for somone that can help me with a problem im having with glare. if you apply this patch, clear cache, and load burial mounds, drive the hog into a sun spot, and get out and look at the skin. all the yellow is really really bright. i just niticed a thing with DXTBmp about an alpha channel, and used the alpha from the original halo 2 hog. it seemed to help alittle. is there somthing else im supposed to mess with? do i have to do somthing different with the alpha channel? thanks for any help

http://files.filefront.com/yellow_hogra ... einfo.html
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