Battlefield 1900s *updated 7-23-04*-tank added

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.

What do you think so far?

Good
29
85%
Bad
5
15%
 
Total votes: 34

[gx]shadow





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Post by [gx]shadow »

if it is a chaingud, i will not make the mc hold it by the wrist like duke nukem, it would be heald normally.
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EliteCheif





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thx

Post by EliteCheif »

hey when you are done with these models make them to PPF's and send them to me and i can put em into this mod im workin on. pm or im me at Dubmasta083.....


thanks :!:
[gx]shadow





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Post by [gx]shadow »

What do u mean, make them ppf,s? I dnt think that woll work.
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FuriousG





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Post by FuriousG »

i think you should make an m203 (have a secondary fire for the grenade) that would be crazy.... o and i think a m82 (that .50 cal amr) would be the best sniper ever.... very nice models.... mabye you should talk to some people on halo-mods.com (halohacker123, nwfndh8red, and $kill (formerly known as feednmshellz) to make a level full of insane models it would be like.... crazy model over-load....
[gx]shadow





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Post by [gx]shadow »

Get ur facts straight buddy. And that is a cannon. Nice try though.
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[gx]shadow





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Post by [gx]shadow »

lol.
The Battlefield 1900s team has grown allot and the map is comming along nicely. Just ask if u want to see some pictures of my sketches.
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[gx]shadow





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Post by [gx]shadow »

well, i am not going to post any renders until i have a sufficient ammount done. I can scan some sketches of the level for now or some renders of the bases.
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Katarn





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Post by Katarn »

I hope this mod comes along nicely so i can implement my ak in it :) anyway i like the models and will start once i get my m9 done for the americas army mod
[gx]shadow





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Post by [gx]shadow »

i just scanned the lvl sketches onto my comp. Keep in mind they r rough drawings-i did them in math class last week. In case u dnt know, here is the key:
green-grass
brown(kinda looks like black)-trees
silver-roads
red-base
yellow-houses

More notes on the lvl:
-the two roads on the sides are on ground lvl
-the straight one in the middle is raised above the ground a good bit kinda like a bridge
-the squiggly one-raised above the straight one
-the things comming off the squiggly one-ramps to jump onto the straight one
-houses-some u can go on roof
-base-i will post renders soon-garage in back-8,000 units by 11,000 units
-2 wierd treed(one on each side of map)-"treehouse" for sniping

Here it is:
[img]http://img44.photobucket.com/albums/v13 ... _1900s.gif[/img]
*don't know what to do with the area to the right of the bases but i know i am going to put the cannon there, but dnt know how to elaborate on that or what else to do. Any ideas are welcome!*
Tiamat





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Post by Tiamat »

NICE Models!

remeber to keep the collision models low poly!
lifes to important to be taken seriously
[gx]shadow





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Post by [gx]shadow »

k, i will keep that in mind. The bases r almost complete and textured! :D
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[gx]shadow





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Post by [gx]shadow »

i got all the textures for the base, but in some freak accident the file got deleated from my computer. Well i had to redo it and here is the picture:[img]http://img44.photobucket.com/albums/v13 ... /base1.jpg[/img] As you can see it is not finished or textured.
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Katarn





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Post by Katarn »

why is there no lid to the cylinders of the bases? did you hide those faces or did you mean it to look that way :?:
[gx]shadow





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Post by [gx]shadow »

i hid those faces, so u can see inside the base(actualy, 3ds max automaticly did it when i flipped the inside). if u notice the top of the cylinders have a 90 degree section cut out. This is because i am making spiral staircases to the top of the base where there will be another room with the flag and the jets will go there. How many jets should i have with the level? Two or one?
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Elite74





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Post by Elite74 »

Hey nice mod did you get that thompson idea from Call Of Duty?
[gx]shadow





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Post by [gx]shadow »

I am honored by your first post, but no i did not get the idea from call of duty. I got the idea from the actual gun. A matter of fact, i have held most of the guns i made; helping me model them.
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Katarn





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Post by Katarn »

i suppose that helps alot. shadow can i remake the thompson? cause i'm almost done with the ak (finally)

Ps: i will send the models back to you soon enough
[gx]shadow





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Post by [gx]shadow »

ya, i will send it to u in a min. I was so pissed last night. The base got so f****d up and i couldn't fix it. So this morning i starrted it again and i lowered the poly count allot. Well, yesterday was my last day of classes and now till the 10th i ha have a 10:45 dissmisal from school because of finals. And the finals don't start till 9:00 but i get here at 7:10 because of my bus. I probably will be able to finish the base before my history final toady.
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[gx]shadow





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Post by [gx]shadow »

I finally am able to get on the internet! Here is the updated picture. The light blue box is the room with the flag. Should i just leave the room with one entrance or make another? [img]http://img44.photobucket.com/albums/v13 ... /base2.jpg[/img]
Last edited by [gx]shadow on Thu Jun 03, 2004 6:30 pm, edited 1 time in total.
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[gx]shadow





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Post by [gx]shadow »

thanks man! I cnt believe i dnt tell u about this thread sooner!
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