{Shader}Updated MJOLNIR Spartan armour shaders
Re: {Shader}Updated MJOLNIR Spartan armour shaders
sorry guys im a noob at shaders but what exactly is the change here?it looks like the default bitmaps for halo
Re: {Shader}Updated MJOLNIR Spartan armour shaders
Can't you see the difference in quality of what you see in those pics as to what you see in the stock game? It looks much more crisp and clear and almost like it has shadow depth on the armour.obj1 wrote:sorry guys im a noob at shaders but what exactly is the change here?it looks like the default bitmaps for halo
Re: {Shader}Updated MJOLNIR Spartan armour shaders
How does one edit shaders?
Re: {Shader}Updated MJOLNIR Spartan armour shaders
i thought it looked a little difrent like....its not blurry and stuff
Re: {Shader}Updated MJOLNIR Spartan armour shaders
There are various ways, the more complex yet yields better results is opening shader tags in halo CE Guerrilla and having a look through all the variables and finding what they do then editing to your desire, you can how ever use HMT HHTv5 or eshaton .WaeV wrote:How does one edit shaders?
A tribute to Veegie by AttySHOUTrvb wrote:I'm in love with Tural, but I keep having all these negative discussions with him.
Re: {Shader}Updated MJOLNIR Spartan armour shaders
That is the point. You don't update shaders to make it look worse, you update them to look more clear and cooler.obj1 wrote:i thought it looked a little difrent like....its not blurry and stuff