Post your pics of mods in beta, or pictures that do not have a mod associated with them.
			
		
		
			
				
																			
								jon(os) 							 
									 
 
 
 
 
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								by jon(os)   »  Wed Feb 06, 2008 7:20 pm 
			
			
			
			
			Hey Thanks!
well im not sure what look im headin towards. i guess a little of all those.
played around a little more, still a WIP
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Jordan 							 
									 
 
 
 
 
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								by Jordan   »  Thu Feb 07, 2008 8:41 am 
			
			
			
			
			It looks too scuffed to be shiny... or the other way around. 
You can't really have a dirty and clean look at the same time... nah meeeen?
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Darco 							 
									 
 
 
 
 
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								by Darco   »  Thu Feb 07, 2008 12:04 pm 
			
			
			
			
			Don't use halo 2 cubemaps. Either use the ones from h3 or use an hdr.
			
			
									
									
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								Trulife8342 							 
									 
 
 
 
 
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								by Trulife8342   »  Fri Feb 08, 2008 12:27 pm 
			
			
			
			
			Man I had a beautiful H3MC Material but I reformatted and I had made the stuff for it too...
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								DEEhunter 							 
									 
 
 
 
 
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								by DEEhunter   »  Fri Feb 08, 2008 1:41 pm 
			
			
			
			
			Plan on shareing?
			
			
									
									
						 
		 
				
		
		 
	 
				
				
		
		
			
				
								Keablr 							 
									 
 
 
 
 
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								by Keablr   »  Sat Feb 09, 2008 9:57 pm 
			
			
			
			
			I prefer the first one. The second one seems off. The visor seems as if it is missing the bump map.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Tural 							 
									 
 
 
 
 
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								by Tural   »  Sat Feb 09, 2008 10:43 pm 
			
			
			
			
			The second one does a nice job of emulating the multiplayer shader, albeit when it's in a shadow and such, but it's pretty accurate to that setting.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Jordan 							 
									 
 
 
 
 
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								by Jordan   »  Sun Feb 10, 2008 8:15 pm 
			
			
			
			
			I like the second one.. really clean.
			
			
									
									
						 
		 
				
		
		 
	 
				
				
		
		
			
				
								unknownv2 							 
									 
 
 
 
 
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								by unknownv2   »  Mon Feb 11, 2008 2:57 am 
			
			
			
			
			Wow, that's pretty accurate.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Jordan 							 
									 
 
 
 
 
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								by Jordan   »  Mon Feb 11, 2008 1:12 pm 
			
			
			
			
			
...and you want 
support ? You should be teaching us..  
  
Looks really close to ingame. By close I mean I can't really tell the difference without a comparison.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								DEEhunter 							 
									 
 
 
 
 
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								by DEEhunter   »  Mon Feb 11, 2008 2:26 pm 
			
			
			
			
			Looks a bit to glossy really.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								flyinrooster 							 
									 
 
 
 
 
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								by flyinrooster   »  Wed Feb 13, 2008 6:04 pm 
			
			
			
			
			So I made a new material from scratch (disliked the old one).  Not much compared to treps, but this is what I've got.
 
Basically, I need help and suggestions for the whole thing.  Right now I'm trying to focus on the armor.
 
			
			
									
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								Keablr 							 
									 
 
 
 
 
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								by Keablr   »  Wed Feb 13, 2008 6:25 pm 
			
			
			
			
			As I said on yayp, it looks great, but what doesn't work with me is the Torso, seems to strong, stands out to much. But other than that love it.
EDIT:
This is just a test of my new material I created. Tell me what needs to be fixed, or if it is any good.
http://fc02.deviantart.com/fs30/f/2008/ ... Keablr.png  
			
			
													
					Last edited by 
Keablr  on Wed Feb 13, 2008 9:51 pm, edited 1 time in total.
									
 
			
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								trepdimeflou 							 
									 
 
 
 
 
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								by trepdimeflou   »  Wed Feb 13, 2008 11:46 pm 
			
			
			
			
			you need to learn new lighting techniques outside of those found in tutorials...standard tutorial HDR lighting is not going to get you the perfect render every time; it's just an introduction to what you could experiment with to get potentially hyper-realistic results.
new material, new pose:
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Keablr 							 
									 
 
 
 
 
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								by Keablr   »  Thu Feb 14, 2008 5:34 am 
			
			
			
			
			Looks good trep, but I don't know what you mean by tutorials, I haven't followed any tutorials except for the one on rendering the Halo 2 Chief. I have been trying to experiment more with different lightings and what not, haven't really found what I am exactly trying to portray on the chief's armor yet.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Snave 							 
									 
 
 
 
 
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								by Snave   »  Thu Feb 14, 2008 7:49 am 
			
			
			
			
			Loving the renders guys 
 
*Wants to go render something cool now*
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								flyinrooster 							 
									 
 
 
 
 
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								by flyinrooster   »  Thu Feb 14, 2008 3:20 pm 
			
			
			
			
			Trep could you add me on aim?  I sent you a pm a while ago and got no reply.  I can't tell when you are on or offline either (on aim), I just go by what leet says.  Also, :awesome:.
[edit]
 
			
			
									
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