Post your pics of mods in beta, or pictures that do not have a mod associated with them.
			
		
		
			
				
								DEEhunter 							 
									 
 
 
 
 
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								by DEEhunter   »  Wed Jan 30, 2008 5:03 pm 
			
			
			
			
			add sparkles? Or add more gloss?
Also here is a Render i made 4 days ago.
If anyone here knows Vray. How would i add a plastic "case" to this. More of a Plastic outer layer really.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								CDK908 							 
									 
 
 
 
 
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								by CDK908   »  Thu Jan 31, 2008 8:12 pm 
			
			
			
			
			i like the metalic look. what is it?
			
			
									
									Signature over file size limit of 75kb, please read the rules. 
Don't Cry Just Go Die!  
Andrew Jackson wrote: I have only two regrets: I didn't shoot Henry Clay and I didn't hang John C. Calhoun.
 
						 
		 
				
		
		 
	 
				
		
		
			
				
								Xiion 							 
									 
 
 
 
 
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								by Xiion   »  Thu Jan 31, 2008 9:29 pm 
			
			
			
			
			if youd click the image, youd know >_>
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Darco 							 
									 
 
 
 
 
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								by Darco   »  Fri Feb 01, 2008 1:19 am 
			
			
			
			
			Not sure what you mean by a plastic case, but for the gem it seems that the reflection has more luster than the actual gem.
			
			
									
									
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								CabooseJr 							 
									 
 
 
 
 
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								by CabooseJr   »  Sat Feb 02, 2008 8:43 am 
			
			
			
			
			I'm having trouble with adding bones, I added bones to her arm but they won't show up in the bones box.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								saddamsdevil 							 
									 
 
 
 
 
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								by saddamsdevil   »  Sat Feb 02, 2008 9:03 am 
			
			
			
			
			AH gotta love greeble huh? 
 
EDIT: caboose, thats quite an awesome model! dunno about your problem tho.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								theguardian 							 
									 
 
 
 
 
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								by theguardian   »  Sat Feb 02, 2008 9:45 pm 
			
			
			
			
			What can I work on?  I just started back up after quite a while.
 
			
			
									
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								Keablr 							 
									 
 
 
 
 
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								by Keablr   »  Sat Feb 02, 2008 9:53 pm 
			
			
			
			
			If you are going for a ingame look, then you need to make the metal more dull, and the visor less reflected.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								DEEhunter 							 
									 
 
 
 
 
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								by DEEhunter   »  Sat Feb 02, 2008 10:52 pm 
			
			
			
			
			Is this jealousy I'm feeling?! :O
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Darco 							 
									 
 
 
 
 
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								by Darco   »  Sun Feb 03, 2008 1:29 am 
			
			
			
			
			The specular looks wrong, if there is one. And the diffuse looks like one solid color. You have battle damage but a single solid color for the diffuse...
			
			
									
									
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								theguardian 							 
									 
 
 
 
 
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								by theguardian   »  Sun Feb 03, 2008 8:14 am 
			
			
			
			
			Darco wrote: The specular looks wrong, if there is one. And the diffuse looks like one solid color. You have battle damage but a single solid color for the diffuse...
Thanks Darco. I will work on that. I might just clean up all the damage anyways.
 
			
			
									
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								DEEhunter 							 
									 
 
 
 
 
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								by DEEhunter   »  Sun Feb 03, 2008 11:57 am 
			
			
			
			
			CabooseJr what bone system are you using. You MUST make sure that it is the bone system that you are using with an IK solver attached to it and not the biped system. Dont use geometry as a bone either. Also do the bones show up in the "select by name" tool?
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Xiion 							 
									 
 
 
 
 
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								by Xiion   »  Sun Feb 03, 2008 12:58 pm 
			
			
			
			
			i think it looks orsm >_>
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								CabooseJr 							 
									 
 
 
 
 
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								by CabooseJr   »  Sun Feb 03, 2008 1:08 pm 
			
			
			
			
			DEEhunter wrote: CabooseJr what bone system are you using. You MUST make sure that it is the bone system that you are using with an IK solver attached to it and not the biped system. Dont use geometry as a bone either. Also do the bones show up in the "select by name" tool?
I stopped trying to fix it, I got a guy from facepunch to help me out.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								SCORPION-396 							 
									 
 
 
 
 
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								by SCORPION-396   »  Tue Feb 05, 2008 8:03 pm 
			
			
			
			
			jam50 wrote: I would just like some comments on how to improve these. Thanks.
 
 
Looks like he fell in to a large pool of motor oil. Yet awsome!
 
			
			
									
									 
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								Tural 							 
									 
 
 
 
 
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								by Tural   »  Tue Feb 05, 2008 8:43 pm 
			
			
			
			
			That was like 30 pages ago. >_>
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								jon(os) 							 
									 
 
 
 
 
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								by jon(os)   »  Wed Feb 06, 2008 4:08 am 
			
			
			
			
			Not exactly going for the in-game look.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								DEEhunter 							 
									 
 
 
 
 
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								by DEEhunter   »  Wed Feb 06, 2008 1:17 pm 
			
			
			
			
			Looks good but it has a bit too much specular on the metal.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Jordan 							 
									 
 
 
 
 
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								by Jordan   »  Wed Feb 06, 2008 4:33 pm 
			
			
			
			
			
Well what kind of look 
are  you going for? Dirty? Clean? Scratched? Polished? etc etc.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Keablr 							 
									 
 
 
 
 
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								by Keablr   »  Wed Feb 06, 2008 4:36 pm 
			
			
			
			
			jon(os) wrote: Not exactly going for the in-game look.
Looks pretty sweet!!!