How do i clear a maps bsp to make a log mod?????

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Kael-Thas





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Joined: Sun Mar 11, 2007 4:12 pm

How do i clear a maps bsp to make a log mod?????

Post by Kael-Thas »

does any one know how to make clear a bsp to make a log mod????
If so in what tool?
Supermodder911




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Location: Michigan

Post by Supermodder911 »

what do yo umean by clearung the bsp? if you cant anser that trust me you cant do whats ahead
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Kael-Thas





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Joined: Sun Mar 11, 2007 4:12 pm

Post by Kael-Thas »

I mean get rid of the level geometry and make a level out of machines like arial or citadel
Fleabag77




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Post by Fleabag77 »

Open your map in this and then click Remove BSP. It'll remove the BSP along with the collision. You'll need to manually move/remove BSP Scenery, though.
Kael-Thas





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Joined: Sun Mar 11, 2007 4:12 pm

Post by Kael-Thas »

Thanks u just saved me a lot of time. :D

how do i remove bsp scenery though? :?
Fleabag77




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Post by Fleabag77 »

No idea. I've always just tossed them aside using this, but they're probably referenced in the SBSP tag.
Kael-Thas





Posts: 29
Joined: Sun Mar 11, 2007 4:12 pm

Post by Kael-Thas »

thanks again

how do i do that though i don't know how to use the tool

Stop double posting. Use the edit button.
Fleabag77




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Post by Fleabag77 »

-Open your map.
-Change the BSP Tag dropdown box to your BSP
-Change the Chunk # to the BSP scenery you want to move (the Chunk Name gives a brief description of where it is).
-Adjust the XYZ coordinates and click Tools -> Save Changes.

One more thing, make sure you null out the [scen] dependencies in the scnr tag.

EDIT: A fairly improper, but much faster method would be to open the SBSP tag in the Mass Dependancy Swapper and just null out all the shaders.
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