EchoRanger449 wrote:It may, and it may not. Don't get your hopes up too high.
Time to totally derail this threat, YA!!!
http://i43.photobucket.com/albums/e381/conure55/mb.jpg
notice link, now the yellow box inside it.
Wat you see will in no way "revolutionize" halo modding for the simple fact it has been possible for the longest time, people are just to lazy to follow up on it. Another thing to note is the fact its the
vehicle tag anyone has shown so far, including me for the simple fact no one made it for any other tag. The only thing this plugin does is provide
limited functions support, if you want real functions use hex, or guerila and convert.
/sorry bout that i just didnt want to make a new topic and this seemed a semi good place to post it
But ya for the animations you gota edit the animation file, and the hud can be fixed by editing some weapon_hud_interfaces, and unit_hud interfaces.
Unit hud interface has such things as the health, sheilds, and flashlight meters. (ui\hud\cyborg) The information not in that is *probaly* stored in the weapons weapon_hud_interface (such as weapons\assault rifle\assault rifle).
I am not sure bout any of this sense i dont dabble in huds much, usably just work with widgets/weapon/veh/biped/scenario tags as my main stuff.......
If you need further help i suggest you follow some of the CE custom user interface stuff (
http://www.h2ek.com/resources/hce-tutor ... ex.html#ui )
//end of post way to long......