Entity Help

Technical Chatter here.
Post Reply
jsloan10





Posts: 21
Joined: Fri Sep 22, 2006 1:51 pm

Entity Help

Post by jsloan10 »

I have entity and I am making a racetrack on containment. The only problem is, whenever I save my changes to the bsp and I go back on later to edit it again, the bridges have moved around?

Another thing I was wondering about was adding the bridges from containment to a different map, like coag, Is this possible?
ledgendary





Posts: 317
Joined: Wed Jun 07, 2006 8:39 am
Location: New Account August 02, 2004 Was joining date, Post Count:943554

Post by ledgendary »

I think its something about you have to have the cordinates right, or use a different program of entiny
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

Well Entity's rotation is messed up. That might be it.
Image
jsloan10





Posts: 21
Joined: Fri Sep 22, 2006 1:51 pm

racetrack

Post by jsloan10 »

so is there a way to fix the messed up rotation?
User avatar
T Beezie




Trickster Artisan Pyre Wordewatician 500

Posts: 584
Joined: Sun Dec 11, 2005 7:59 pm
Location: Teh bourbon capital of the world
Contact:

Post by T Beezie »

Open your map in Entity, then open the .scnr tag, now go into your meta editor, go down to Netgame Equipment, choose the chunk in the drop-down box which represents the itmc you spawned your mach thru, go down to "yaw", "pitch" and "roll", change them all to - 0 - click "Save". Now go back into you BSP viewer, when you position your machs this time, they should rotate smoother and properly. This works for me about 95% of the time. :D
Post Reply