[Skin/Fix]Explosive's Shader Restoration Patch
- Explosive American
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[Skin/Fix]Explosive's Shader Restoration Patch
For Users of Pixel Shader/Shader Model 2.0 Capable Cards Only
Tired of the bland, shaderless bitmaps you occasionally find? This patch fixes all that can be fixed. The cause of the bland look of these objects compared to the xbox version of Halo, is missing multipurpose bitmaps. You all know what they are. They dictate where the shader is to appear on the model, and how intense it should be. If it is missing, the result is an object that looks exactly like it would if you had a graphics card without Pixel/Model 2.0 shader capability. I was told that this has been done before, and take no credit for discovering this error. I simply want to make an easy fix available. These multipurpose bitmaps are made by me, and differ slightly from the shaders of the xbox version of Halo. They do, however, look highly similar, and should work well. Sorry, plasma fields will still look like crap, since I can't find out how to fix them.
Screenshots:
UPDATE: VERSION 1.0:
Restored shaders for:
-Health Pack
-Assault rifle and Pistol ammo
-Sniper Rifle Ammo
-Fuel Rod Gun cubemap, 3rd Person (1st Person ran into file format problems)
-Assault Rifle
-Flag
-Longsword
-Ring
There are more fixes, but they're incredibly miniscule.
Please note that I have altered the field of view to my liking in the "with" sections, so if weapons appear "longer", disregard that. It's not in the patch.
Assault Rifle
With
Without
Ring
With
Without
Flag
With
Without
Longsword
With
Without
IMPORTANT NOTES
-NOT COMPATIBLE WITH HALO CUSTOM EDITION
-MUST BE LOGGED IN TO DOWNLOAD
-Begin with a fresh bitmaps.map. If you use a previously patched bitmap file, you may experience errors with skins. If you want your patched bitmaps anyway, start with a fresh one, apply the restoration patch, then apply the patches you had applied previously. This should take care of any errors.
-Some users have reported problems with the assault rifle and teleporters, saying that multicolored squares have been appearing. I really don't know what caused this, but I'm not having the problem. I would re-upload the rar, but editing won't let me remove the download anymore. If you experience this problem, contact me via AIM, and I will transfer you a new patch.
UPDATE
Users of the European release of Halo can download a (hopefully) working patch from HERE.
Tired of the bland, shaderless bitmaps you occasionally find? This patch fixes all that can be fixed. The cause of the bland look of these objects compared to the xbox version of Halo, is missing multipurpose bitmaps. You all know what they are. They dictate where the shader is to appear on the model, and how intense it should be. If it is missing, the result is an object that looks exactly like it would if you had a graphics card without Pixel/Model 2.0 shader capability. I was told that this has been done before, and take no credit for discovering this error. I simply want to make an easy fix available. These multipurpose bitmaps are made by me, and differ slightly from the shaders of the xbox version of Halo. They do, however, look highly similar, and should work well. Sorry, plasma fields will still look like crap, since I can't find out how to fix them.
Screenshots:
UPDATE: VERSION 1.0:
Restored shaders for:
-Health Pack
-Assault rifle and Pistol ammo
-Sniper Rifle Ammo
-Fuel Rod Gun cubemap, 3rd Person (1st Person ran into file format problems)
-Assault Rifle
-Flag
-Longsword
-Ring
There are more fixes, but they're incredibly miniscule.
Please note that I have altered the field of view to my liking in the "with" sections, so if weapons appear "longer", disregard that. It's not in the patch.
Assault Rifle
With
Without
Ring
With
Without
Flag
With
Without
Longsword
With
Without
IMPORTANT NOTES
-NOT COMPATIBLE WITH HALO CUSTOM EDITION
-MUST BE LOGGED IN TO DOWNLOAD
-Begin with a fresh bitmaps.map. If you use a previously patched bitmap file, you may experience errors with skins. If you want your patched bitmaps anyway, start with a fresh one, apply the restoration patch, then apply the patches you had applied previously. This should take care of any errors.
-Some users have reported problems with the assault rifle and teleporters, saying that multicolored squares have been appearing. I really don't know what caused this, but I'm not having the problem. I would re-upload the rar, but editing won't let me remove the download anymore. If you experience this problem, contact me via AIM, and I will transfer you a new patch.
UPDATE
Users of the European release of Halo can download a (hopefully) working patch from HERE.
- Attachments
-
- Restored Shaders.rar
- Restored Shaders For Those Dull Places
- (1.31 MiB) Downloaded 2811 times
Last edited by Explosive American on Wed Nov 07, 2007 8:13 pm, edited 32 times in total.
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WOAH! nice 10/10 someone needed to post these.
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10/10 the best skin i have ever seen.
Last edited by CabooseJr on Wed Aug 08, 2007 4:16 pm, edited 1 time in total.
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- Explosive American
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- Explosive American
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About time. Awesomeness. Enough to make me actually come here and post for the first time in MONTHS.
CMT fixed the shields, beats me as to how though.
CMT fixed the shields, beats me as to how though.
I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
- Explosive American
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AMAZING!!! I love it.
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This thread is why 14-year-olds are looked down on on the internet.Proclaimer001 wrote:It's going to take more than one drunk prostitiute to bring down ShamWoW Guy!
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