Post your pics of mods in beta, or pictures that do not have a mod associated with them.
-
Lord_FoX
- Posts: 43
- Joined: Mon Feb 27, 2006 9:46 am
-
Contact:
Post
by Lord_FoX »
Last edited by
Lord_FoX on Mon Feb 27, 2006 2:03 pm, edited 1 time in total.
Signature exceeded 500x120 pixels.
-
Lord_FoX
- Posts: 43
- Joined: Mon Feb 27, 2006 9:46 am
-
Contact:
Post
by Lord_FoX »
Thanks

Signature exceeded 500x120 pixels.
-
Offspring
- Posts: 407
- Joined: Sun Mar 20, 2005 3:44 pm
Post
by Offspring »
yeah if you make a skin for it or texture it i can put it ingame for you.
-
Lord_FoX
- Posts: 43
- Joined: Mon Feb 27, 2006 9:46 am
-
Contact:
Post
by Lord_FoX »
where can I get a tutorial to skin and texture
Signature exceeded 500x120 pixels.
-
benman08
- Posts: 721
- Joined: Sun May 02, 2004 5:53 am
- Location: Ohio
Post
by benman08 »
Sketch has to be the easiest modeling program in the planet.
-
Kirk
- Posts: 6031
- Joined: Wed Jan 21, 2004 10:54 pm
- Location: Alaska
Post
by Kirk »
Seems a bit boxy.
-
Lord_FoX
- Posts: 43
- Joined: Mon Feb 27, 2006 9:46 am
-
Contact:
Post
by Lord_FoX »
can I get some help on skinning and texture?
Signature exceeded 500x120 pixels.
-
Xero
- Posts: 1628
- Joined: Fri Apr 09, 2004 6:41 pm
- Location: Logan
Post
by Xero »
It looks pretty cool are those like extra clips on the side or part of the gun?

Logan is dead.

-
Lord_FoX
- Posts: 43
- Joined: Mon Feb 27, 2006 9:46 am
-
Contact:
Post
by Lord_FoX »
not shure yet
Signature exceeded 500x120 pixels.
-
DWells55
- Posts: 1445
- Joined: Mon Dec 27, 2004 7:47 am
Post
by DWells55 »
Looks Perfect Dark classic-ish.
-
saddamsdevil
- Posts: 459
- Joined: Thu Apr 07, 2005 6:33 am
- Location: Hiding under a rock
Post
by saddamsdevil »
sketchup ruins your models... They can't be imported into halo ce because of open faces.
-
Lord_FoX
- Posts: 43
- Joined: Mon Feb 27, 2006 9:46 am
-
Contact:
Post
by Lord_FoX »
it was made in sketch, can it be fixed to be useable in ce?
Signature exceeded 500x120 pixels.
-
saddamsdevil
- Posts: 459
- Joined: Thu Apr 07, 2005 6:33 am
- Location: Hiding under a rock
Post
by saddamsdevil »
Lord_FoX wrote:it was made in sketch, can it be fixed to be useable in ce?
well... you need to delete and recreate all the faces tool says are wrong or open, creating a new weapon in 3ds max takes less time.
-
INSANEdrive
- Posts: 2642
- Joined: Sun Jul 18, 2004 1:42 pm
- Location: Cell Block #Q (There are a lot of strange people in the world. I should know; I'm three of them...)
-
Contact:
Post
by INSANEdrive »
All you really need is a texture... color wise... it seems to work...
"You know what I'd like to be? I mean if I had my goddamn choice, I'd just be the catcher in the rye and all."
or should I?
-
Lord_FoX
- Posts: 43
- Joined: Mon Feb 27, 2006 9:46 am
-
Contact:
Post
by Lord_FoX »
More pics

Signature exceeded 500x120 pixels.
-
INSANEdrive
- Posts: 2642
- Joined: Sun Jul 18, 2004 1:42 pm
- Location: Cell Block #Q (There are a lot of strange people in the world. I should know; I'm three of them...)
-
Contact:
Post
by INSANEdrive »
OOOooOOOoo
Cool... ( Ya Have a name for it yet)
"You know what I'd like to be? I mean if I had my goddamn choice, I'd just be the catcher in the rye and all."
or should I?
-
Lord_FoX
- Posts: 43
- Joined: Mon Feb 27, 2006 9:46 am
-
Contact:
Post
by Lord_FoX »
Pulse Rifle but idk
Signature exceeded 500x120 pixels.
-
jordanimal
- Posts: 678
- Joined: Wed Nov 16, 2005 1:41 pm
- Location: Houston, Texas
-
Contact:
Post
by jordanimal »
benman08 wrote:Sketch has to be the easiest modeling program in the planet.
You ever use autodesk inventor 10 ?
Great model!