[MOD]Moon Stronghold 1.3 released here finally
There are SLC bugs, not your fault though:ScottyGEE wrote:i forgot to mention this is slc and tested for along time to make sure its lag free and really quite balanced
but anyways thanks for this...i personally thought id get flamed coz its a kinda old mod
-PSI grenade jumping is host only
-Jetpack is host only
This is because they both rely on teh grenade jump physics, which only applies to host.
Also, people dual wielding blinders all over can cause lag issues. Not too bad, and mostly for the person getting hit. Which doesn't matter, seeing how they're, well, blinded.
Not to undermine you or anything, just pointing that out. It's still one of my favorite maps ever. I think the blinders are an extremely creative weapon in how they don't do damage, but impair the vision of the victim, allowing for a good kill afterwards.
-
- Posts: 31
- Joined: Fri Oct 07, 2005 11:41 am
-
- Posts: 49
- Joined: Wed Aug 25, 2004 6:18 pm
- Location: waiting in line for the xbox360
quote]DWells55 wrote:There are SLC bugs, not your fault though:ScottyGEE wrote:i forgot to mention this is slc and tested for along time to make sure its lag free and really quite balanced
but anyways thanks for this...i personally thought id get flamed coz its a kinda old mod
-PSI grenade jumping is host only
-Jetpack is host only
This is because they both rely on teh grenade jump physics, which only applies to host.
Also, people dual wielding blinders all over can cause lag issues. Not too bad, and mostly for the person getting hit. Which doesn't matter, seeing how they're, well, blinded.
i figured those out after all my tests...no matter what i did i coulddnt make it work...but oh well the jetpack doubles as a nice flamethrower...
noobs
This map is awesometastic. I really enjoy it. And speaking of newbs, i've been here for a hella long time. I just never post, and have been away for a while. But yay for mods!
-Jed "Black is my heart"
-
- Posts: 132
- Joined: Fri May 07, 2004 3:26 pm
- Location: california