Carbine: Dual Projectiles?
Carbine: Dual Projectiles?
Just a quick question, Why does the Carbine seem to have 2 Projectiles? I just noticed this now and I tested in a few maps and theirs Proj 0 and Proj 1 when I edit the weap tag. In the dependancies there's 2 proj's too... Am I missing something about the carbine, or what?
			
			
									
									Back after more then a year away from the modding community.
						- 
				demonsword314
- Posts: 11
- Joined: Wed Nov 02, 2005 6:57 pm
- Contact:
- 
				-[Optimise]-
- Posts: 148
- Joined: Fri Apr 22, 2005 1:09 am
- Location: Wherever you want me to be. (Australia)
- Contact:
- 
				twilkey2002
- Posts: 256
- Joined: Thu Jul 07, 2005 5:03 pm
- Contact:
- 
				twilkey2002
- Posts: 256
- Joined: Thu Jul 07, 2005 5:03 pm
- Contact:
- 
				hellknight
- Posts: 433
- Joined: Tue Apr 26, 2005 11:05 am
|   |   | 
hmm ive got a plugin around here somewhere that allows guns with 2 proj tags to have one proj be shot on R and a completley diff proj be shot with L.
for example i made a new model for the carbine that looked like a battle rifle with a huge barrel on the top of it.
the normal br bullets come out when i press R and when i press L it shoots grenades.
ooooh i got off topic well anyway thats the only way you can use both proj on the carbine and i belive if you do this everyone can see that 2nd proj.
			
			
									
									
						for example i made a new model for the carbine that looked like a battle rifle with a huge barrel on the top of it.
the normal br bullets come out when i press R and when i press L it shoots grenades.
ooooh i got off topic well anyway thats the only way you can use both proj on the carbine and i belive if you do this everyone can see that 2nd proj.
- 
				hellknight
- Posts: 433
- Joined: Tue Apr 26, 2005 11:05 am
|   |   | 
- 
				imgettionowned
- Posts: 709
- Joined: Sat Jun 25, 2005 8:53 am
|   | 
i looked in it and there is only on fireing type with both "projectil used" on second.Fantom13 wrote:Why would it have a second proj scoped? BR doesnt, Sniper doesn't, Beam doesnt....its just doesnt seem right.
so the first projectil is not in use at all, so the question is why was it there in the first place?
- MasterChief2829
- Posts: 1184
- Joined: Sun Dec 26, 2004 2:18 pm
|   |   | 

 
                                            

 
                                             
                                            
 
                                            


