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TfAv1228
Posts: 276 Joined: Sun Sep 05, 2004 4:40 pm
Post
by TfAv1228 » Sat Oct 08, 2005 3:50 pm
A while ago a started making a firing type section for the weapon plugin i have found many values and then just forgot about it so here it is copy this code into your weap.xml overwriting the existing Firing Type Structure
Code: Select all
<struct>
<name>Firing Type</name>
<size>64</size>
<value>
<type>id16</type>
<offset>0x004</offset>
<name>Button Used</name>
<option>
<value>0</value>
<name>R</name>
</option>
<option>
<value>1</value>
<name>L</name>
</option>
<option>
<value>2</value>
<name>B(SP)</name>
</option>
</value>
<value>
<type>id16</type>
<offset>0x006</offset>
<name>Firing Type ID</name>
<option>
<value>0</value>
<name>Fully Automatic</name>
</option>
<option>
<value>1</value>
<name>Semi Automatic</name>
</option>
<option>
<value>2</value>
<name>Semi+Charged</name>
</option>
<option>
<value>4</value>
<name>Semi W/ROF+Semi Zoomed</name>
</option>
<option>
<value>5</value>
<name>Semi+Other</name>
</option>
</value>
<value>
<type>id16</type>
<offset>0x008</offset>
<name>Projectile Used(Chunk)</name>
<option>
<value>-1</value>
<name>Nulled</name>
</option>
<option>
<value>0</value>
<name>First</name>
</option>
<option>
<value>1</value>
<name>Second</name>
</option>
</value>
<value>
<type>id16</type>
<offset>0x00A</offset>
<name>Projectile Used 2(Chunk)</name>
<option>
<value>-1</value>
<name>Nulled</name>
</option>
<option>
<value>0</value>
<name>First</name>
</option>
<option>
<value>1</value>
<name>Second</name>
</option>
</value>
<value>
<type>float</type>
<offset>0x010</offset>
<name>Trigger Initiation Time?</name>
</value>
<value>
<type>float</type>
<offset>0x014</offset>
<name>Charge Time?</name>
</value>
</struct>
Sig breaks rules, read the rules before reposting.
halvorsen
Posts: 315 Joined: Thu Aug 05, 2004 10:49 pm
Post
by halvorsen » Sat Oct 08, 2005 4:21 pm
WOW god job man
this open`s allot of kool stuff
if we had a way to add firing type that culd make you use both l and r on a stander weapon right?
dec1234
Posts: 823 Joined: Thu Jun 09, 2005 2:07 pm
Location: England
Contact:
Post
by dec1234 » Sat Oct 08, 2005 4:23 pm
thanks dud i dont it now
TfAv1228
Posts: 276 Joined: Sun Sep 05, 2004 4:40 pm
Post
by TfAv1228 » Sat Oct 08, 2005 4:30 pm
halvorsen wrote: WOW god job man
this open`s allot of kool stuff
if we had a way to add firing type that culd make you use both l and r on a stander weapon right?
with glitchies chunk adder i believe that i have Firing type under Weap dont I?
Sig breaks rules, read the rules before reposting.
Zigen
Posts: 1654 Joined: Thu Jun 02, 2005 8:37 pm
Contact:
Post
by Zigen » Sat Oct 08, 2005 4:37 pm
this should be moved to tags and resources good job on it man
B0arder606
Posts: 25 Joined: Sat Jul 09, 2005 6:59 am
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by B0arder606 » Sat Oct 08, 2005 6:50 pm
i Like this now i can make the banshee shoot the banshee bomd wit b.
TnG MoDs
Posts: 84 Joined: Wed Oct 05, 2005 2:24 pm
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by TnG MoDs » Sat Oct 08, 2005 8:43 pm
what program insolence or dothalo or...?
neodos
Readers Club
Posts: 1394 Joined: Thu Aug 12, 2004 11:57 am
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by neodos » Sat Oct 08, 2005 10:29 pm
Realy good
xbox7887
Posts: 2160 Joined: Mon Dec 27, 2004 6:19 pm
Location: New Lenox, Illinois
Contact:
Post
by xbox7887 » Sat Oct 08, 2005 10:55 pm
B0arder606 wrote: i Like this now i can make the banshee shoot the banshee bomd wit b.
the B button is disabled in mp...
straykiller
Posts: 116 Joined: Thu Jan 20, 2005 4:29 pm
Post
by straykiller » Sat Oct 08, 2005 11:11 pm
any chance you could add it to the plugin and post a dl, cuz ive tryed before and screwed up the plugin. still dont totaly understand adding stuff to plugins, just wondering, thanks
TfAv1228
Posts: 276 Joined: Sun Sep 05, 2004 4:40 pm
Post
by TfAv1228 » Sat Oct 08, 2005 11:16 pm
no not really there are so dif weap plugins out there and many people have there own custom ones if i released an actual .xml it would screw even more people up
Sig breaks rules, read the rules before reposting.
ScottyGEE
Posts: 7352 Joined: Sun Aug 15, 2004 9:08 pm
Location: Down under
Contact:
Post
by ScottyGEE » Sat Oct 08, 2005 11:22 pm
xbox7887 wrote: B0arder606 wrote: i Like this now i can make the banshee shoot the banshee bomd wit b.
the B button is disabled in mp...
for vehicles anyway...
and yes there are too many weap plugins...and some have stupid information in them
This collaboration is not endorsed by Halomods
Technically its only me animating though
Israeli Pro IL
Posts: 2 Joined: Tue Sep 20, 2005 7:29 am
Location: Above my girlfriend
Contact:
Post
by Israeli Pro IL » Sun Oct 09, 2005 4:03 am
How do I make this, with what program do I apply or replace these codes
Im a jew, OMGWTFROFLZ!
halvorsen
Posts: 315 Joined: Thu Aug 05, 2004 10:49 pm
Post
by halvorsen » Sun Oct 09, 2005 4:29 am
TfAv1228 wrote: halvorsen wrote: WOW god job man
this open`s allot of kool stuff
if we had a way to add firing type that culd make you use both l and r on a stander weapon right?
with glitchies chunk adder i believe that i have Firing type under Weap dont I?
right i got it working thnx
dude i love this plug
Relyt
Posts: 254 Joined: Mon Nov 29, 2004 5:00 pm
Location: Old School Modder now critiquing.
Post
by Relyt » Sun Oct 09, 2005 5:11 am
Awesome Job really nice code for plug in
aaa
Posts: 234 Joined: Mon Oct 25, 2004 4:51 pm
Contact:
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by aaa » Sun Oct 09, 2005 6:31 am
For anybody who cant make xmls or is lazy here
Attachments
weap.rar
Weap xml (408 Bytes) Downloaded 158 times
Signature exceeded 75KB.
DoorM4n
Readers Club
Posts: 2530 Joined: Mon Aug 15, 2005 2:48 pm
Location: Smurf Village Team: Team DeFiance
Post
by DoorM4n » Sun Oct 09, 2005 7:21 am
FUCK yeah awesome job, tfav, im still lovng ur work!!!!
and the aaa for the plugin, im one of those lazy ones
Relyt
Posts: 254 Joined: Mon Nov 29, 2004 5:00 pm
Location: Old School Modder now critiquing.
Post
by Relyt » Sun Oct 09, 2005 9:50 am
*Edited
Last edited by
Relyt on Sun Oct 09, 2005 1:11 pm, edited 1 time in total.
TfAv1228
Posts: 276 Joined: Sun Sep 05, 2004 4:40 pm
Post
by TfAv1228 » Sun Oct 09, 2005 9:53 am
TfAv1228 wrote: halvorsen wrote: WOW god job man
this open`s allot of kool stuff
if we had a way to add firing type that culd make you use both l and r on a stander weapon right?
with glitchies chunk adder i believe that i have Firing type under Weap dont I?
Sig breaks rules, read the rules before reposting.
kornkidcrazy
Posts: 1032 Joined: Sun Aug 21, 2005 10:48 am
Location: In My Cave!!! Team: Halo GAMA
Contact:
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by kornkidcrazy » Sun Oct 09, 2005 9:54 am
thanks aaa. I'm too lazy to do anything. Thats why i have no life...