Models: Halo 2 Remodels...

Post your pics of mods in beta, or pictures that do not have a mod associated with them.

Should i release these in a mod?

yes
8
80%
no
2
20%
 
Total votes: 10

shortysk8monkey





Posts: 280
Joined: Thu May 20, 2004 2:46 pm
Location: zanzi

Models: Halo 2 Remodels...

Post by shortysk8monkey »

If any of you guys know me, you know that i havent made a mod since before summer, back when team chimera was still alive. now that modding has advanced just a bit more, and model extraction/injection has become possible, i decided to make a few models. these are re-models of the original weapons, no vertices added, i thought it was like halo 1 where it had to be the same amount of vertices, thats why i remodeled them. i figured out recently that that is not the case. anyways, heres some models ive made, enjoy.

DEagle
Image
Heavy Machine Gun
Image
Nuke Launcher
Image
Sawed off Shotty
Image
Spikey Sword
Image
And a spikey Plasma nade i made for the hell of it
Image
Image
http://www.wealthwars.com/?r=Misfit << Wealth wars, a game where you fight, cheat, and steal to earn money...
Tom




Recreator Coagulator

Posts: 663
Joined: Thu Aug 04, 2005 8:22 pm
Location: dunno...but the padded walls look nice
Contact:

Post by Tom »

these look real good. cant wait ot se that RL ingame
Please read the new signature policies!
Three lines of text maximum!
CtrlAltDestroy




Designer

Posts: 1509
Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u

Post by CtrlAltDestroy »

Meh, they're so-so...

Could use a bit more detail, though.

(BTW, you can add/revmove verts and faces in H2 remodeling, right?)

EDIT: Nvm. :P
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

That rocket launcher one is awesome, the rest are :|. But if you can add/remove verts/faces, doesn't that mean we could add entirely new models? *anticipates a yes* :D
shortysk8monkey





Posts: 280
Joined: Thu May 20, 2004 2:46 pm
Location: zanzi

Post by shortysk8monkey »

the reason some of them look shitty is because u cant really see the whole model, you would have to look at them in a 3d program to see that i actually do have some nice detail in there. and yes, i believe you can inject completely new models, but dont quote me on that lol
Image
http://www.wealthwars.com/?r=Misfit << Wealth wars, a game where you fight, cheat, and steal to earn money...
plaguedsoul




Recreator Coagulator

Posts: 237
Joined: Sat May 22, 2004 2:44 pm

Re: Models: Halo 2 Remodels...

Post by plaguedsoul »

shortysk8monkey wrote: DEagle
Image
looks very shitty
shortysk8monkey wrote: Heavy Machine Gun
Image
a sniper rifle with a bigger tube, and some added "bars"
shortysk8monkey wrote: Nuke Launcher
Image
i think is is awsome, but its just a sharted rocket launcher with a thinker barrel
shortysk8monkey wrote: Sawed off Shotty
Image
reminds me of the regular shotguns accuracy
shortysk8monkey wrote: Spikey Sword
Image
YOU CANT EVEN HOLD THIS THING
shortysk8monkey wrote: And a spikey Plasma nade i made for the hell of it
Image
I made a better Spike Nade, you will see it in my next model mod
Image Image Image
User avatar
DoorM4n
Readers Club




Artisan Commentator

Posts: 2530
Joined: Mon Aug 15, 2005 2:48 pm
Location: Smurf Village Team: Team DeFiance

Post by DoorM4n »

awesome shortsk8

looks like u took some time in these.

hope to see more
The maximum signature size is 500x120px at 75kb.
awal





Posts: 47
Joined: Sat Nov 20, 2004 11:44 am

Post by awal »

umm he was just saying he made a good one to (and it is pretty good i have seen it) no need to ge mad
TfAv1228




Miner Logistician Droplet

Posts: 276
Joined: Sun Sep 05, 2004 4:40 pm

Post by TfAv1228 »

did u only read the part bout the plasma nade? he did alot of critisism and none constructive
Sig breaks rules, read the rules before reposting.
CtrlAltDestroy




Designer

Posts: 1509
Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u

Post by CtrlAltDestroy »

No offence but..

EWWWW.


If you're gonna make new models, at least use 3DS max.

If you don't have 3DS, use gmax.
plaguedsoul




Recreator Coagulator

Posts: 237
Joined: Sat May 22, 2004 2:44 pm

Post by plaguedsoul »

[ZMT] L33T wrote:No offence but..

EWWWW.


If you're gonna make new models, at least use 3DS max.

If you don't have 3DS, use gmax.
my models arnt done yet, and 3ds max cant run on my comp, neither can gmax
Image Image Image
Tom




Recreator Coagulator

Posts: 663
Joined: Thu Aug 04, 2005 8:22 pm
Location: dunno...but the padded walls look nice
Contact:

Post by Tom »

and gmax cant edit .obj files.

3dsmax is way to much money for messing with a game
Please read the new signature policies!
Three lines of text maximum!
CtrlAltDestroy




Designer

Posts: 1509
Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u

Post by CtrlAltDestroy »

O rly? Use maya or blender then. :P

EDIT:
Tom wrote:and gmax cant edit .obj files.
Yes, it can. You need a plugin.
plaguedsoul




Recreator Coagulator

Posts: 237
Joined: Sat May 22, 2004 2:44 pm

Post by plaguedsoul »

[ZMT] L33T wrote:O rly? Use maya or blender then. :P

EDIT:
Tom wrote:and gmax cant edit .obj files.
Yes, it can. You need a plugin.
ohwell, im doing good with milkshape
Image Image Image
TfAv1228




Miner Logistician Droplet

Posts: 276
Joined: Sun Sep 05, 2004 4:40 pm

Re: Models: Halo 2 Remodels...

Post by TfAv1228 »

plaguedsoul wrote: hah, you havent seen my work, just check my paintball mod, its a completly new model, not a modded pre-made model
Wow do u understand how our current model injection is and prolly will be for a long time SAME or LOWER amount of verts and shit so u cant make new ones

btw
UR SPIKE BALL IS JUST DUMB it looks like a 2 year old got ahold of a mouse his was just messing around like he said remodeling the plasma nade
Sig breaks rules, read the rules before reposting.
plaguedsoul




Recreator Coagulator

Posts: 237
Joined: Sat May 22, 2004 2:44 pm

Re: Models: Halo 2 Remodels...

Post by plaguedsoul »

TfAv1228 wrote:
plaguedsoul wrote: hah, you havent seen my work, just check my paintball mod, its a completly new model, not a modded pre-made model
Wow do u understand how our current model injection is and prolly will be for a long time SAME or LOWER amount of verts and shit so u cant make new ones

btw
UR SPIKE BALL IS JUST DUMB it looks like a 2 year old got ahold of a mouse his was just messing around like he said remodeling the plasma nade
are you retarded? with our new model injection, verts and stuff dont matter, and there are like 2282 verts in my paintball gun

and i made my spikeball and then sized it up with the plasma nade so its not a humongus ball of death
Image Image Image
shortysk8monkey





Posts: 280
Joined: Thu May 20, 2004 2:46 pm
Location: zanzi

Post by shortysk8monkey »

this was a post to show my work, not to show yours, if you can delete that and not hijack my topic, that would be great

EDIT* also, dont even dare callin TfAv a retard, he has discovered more in modding in a day then you will in your whole life
Image
http://www.wealthwars.com/?r=Misfit << Wealth wars, a game where you fight, cheat, and steal to earn money...
Wooden Dragon





Posts: 348
Joined: Thu May 13, 2004 3:59 pm
Location: Burning in Hell
Contact:

Post by Wooden Dragon »

I think the models are great! I can't model worth crap... But that's why I stick to effect and AI mods... Hope to see them soon! Keep up the good work!
TfAv1228




Miner Logistician Droplet

Posts: 276
Joined: Sun Sep 05, 2004 4:40 pm

Post by TfAv1228 »

Wooden Dragon wrote:I think the models are great! I can't model worth crap... But that's why I stick to effect and AI mods... Hope to see them soon! Keep up the good work!
Finally a post related to the topic with a compliment

btw nice models misfit
Sig breaks rules, read the rules before reposting.
Tom




Recreator Coagulator

Posts: 663
Joined: Thu Aug 04, 2005 8:22 pm
Location: dunno...but the padded walls look nice
Contact:

Post by Tom »

didn't tfav create insolence and sereinty???
Please read the new signature policies!
Three lines of text maximum!
Post Reply