skinning in PAINTSHOP.

Technical Chatter here.
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[FBI]Mech





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skinning in PAINTSHOP.

Post by [FBI]Mech »

well i got the dds plugin and put it in the right folder in the painshop file.

but it always says that it cant read the file type dds when i try to open up a .dds format file.

well how would i get it to work so i could skin in paintshop.
punkman





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Post by punkman »

what folder did you put the dds plugin in?
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GametagAeonFlux




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Post by GametagAeonFlux »

I'm not familiar with Paintshop, but does it have a "Open As" function?
[FBI]Mech





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paintshop

Post by [FBI]Mech »

yeah it has an open as but dds formats not there and i put it in the plugins folder.
GunxSlayer





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Post by GunxSlayer »

guys i need a dds plugin, i don't know what it is, but i need it to make my master chief skin, can i have it? or can u show me were to get it.
Dldmo617





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Post by Dldmo617 »

Maybe u should try DDS-LITE or DDS-PRO they r for .dds files
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Post by - Vash - »

my paintshop pro works with skinnig but for some rason when i inject HMTv3.5 it injects ok but when i play game the things i skinned doenst never work
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Dldmo617





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Post by Dldmo617 »

my paintshop pro works with skinnig but for some rason when i inject HMTv3.5 it injects ok but when i play game the things i skinned doenst never work
use HMT3.5 and go to bitmaps within the file. then goto ur bitmap u changing then replace it with the .dds file, otherwise u wont see the image
gundamzuki




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Post by gundamzuki »

Ok, I'm a little stumped here. A .dds problem. First off, this is for Halo PC. I'm trying to inject some new flag skins (my first attempt at making my own). I save the file in .dds with photoshop as the 1 bit .dds but when I try to inject it with HMT3.5 it says that the file needs to be DXT1. Isn't it already? I've been using quaglino's photoshop PDF tutorial as a guide. The save process is similar, but not exactly the same so maybe something changed. Here are some screenies for you to look at. (they're in links because I run my monitor at pretty high res and want to be nice to you lazy people who don't want to scroll. You 56k'ers too.)

Here it is sitting in PS as a .bmp waiting to go to .dds.

File > Save As...

Save as a .dds to the desktop for easy finding (move them later when I'm done)

The options for saving a .dds file. You can see I chose 'DXT1 (1 bit Alpha)' and 'Generate MIP maps'

Here we are in the BG bitmaps section with HMT V3 (you can see I've applied a previous skin [not mine])


'Inject Texture' brings up this window. I select the .dds I just made.

Oh dear. the first error message. No biggie. I've gotten it before. I click 'Yes'.

Lastly, HERE's the problem. WTF!? Didn't I save it that way? What happened?

If you can help, it would really be appreciated. When I get them done I'll see if I can post them for everyone.
Last edited by gundamzuki on Fri Jun 24, 2005 12:51 am, edited 1 time in total.
SpecialBrownies





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Post by SpecialBrownies »

GunxSlayer wrote:guys i need a dds plugin, i don't know what it is, but i need it to make my master chief skin, can i have it? or can u show me were to get it.
Here ya go.
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Dldmo617





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Post by Dldmo617 »

Dldmo617 wrote:
my paintshop pro works with skinnig but for some rason when i inject HMTv3.5 it injects ok but when i play game the things i skinned doenst never work
use HMT3.5 and go to bitmaps within the file. then goto ur bitmap u changing then replace it with the .dds file, otherwise u wont see the image
alright. after u made the dds file or got he dds file use hmt3.5 and apply it.
to apply it open the map ur going to edit. then goto bitmaps. then u inject the info. make sure u make backups. :D
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