will true dual weilding ever be possible?
will true dual weilding ever be possible?
is halo ce physically capable of dual weilding like in halo 2? or will we always be limited to faking it by making the two models into one weapon?
Last edited by an emu on Mon Jun 13, 2005 9:23 am, edited 2 times in total.
- x13igDudex12
- Posts: 909
- Joined: Sat Mar 05, 2005 3:29 pm
- Location: Around.
- Contact:
![]() |
well you could, but not like H2...where you have one gun and then pick up another. You have to make 2 guns a bit away from each other and give one gun primar fire and trigger and the other secondary. Make the secondary shoot when pressing another button (with genades and melee turned off) I tried but i didnt know how to put in secondry fire, the FP didnt work, and in tool i get an error like same triangles or congruent triengles like that.....and teh 3rd person was tooo far apart...so you need
a. secondary fire an a new button or same (dont matter)
b. fp to work and te guns not too be far apart
c....not too far apart for 3rd person.
thats all i know
a. secondary fire an a new button or same (dont matter)
b. fp to work and te guns not too be far apart
c....not too far apart for 3rd person.
thats all i know

-
- Posts: 405
- Joined: Sat Jan 29, 2005 10:33 pm
![]() |
- MasterNeoChief
- Posts: 2431
- Joined: Tue Dec 23, 2003 9:34 am
- Location: The Netherlands
![]() |
- x13igDudex12
- Posts: 909
- Joined: Sat Mar 05, 2005 3:29 pm
- Location: Around.
- Contact:
![]() |
triggers are fun
door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........DOOR CLOSE AND CRUSH YOU
previos expieriance
door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........DOOR CLOSE AND CRUSH YOU
previos expieriance
- MasterNeoChief
- Posts: 2431
- Joined: Tue Dec 23, 2003 9:34 am
- Location: The Netherlands
![]() |
-
- Posts: 114
- Joined: Sun Mar 07, 2004 9:33 am
- Location: In new mombasa, on the highest northeast edge with 5 computers controlling 5 tanks...
- Contact:
-
- Posts: 394
- Joined: Sun Mar 21, 2004 7:15 am
- Location: whatever
![]() |
-
- Posts: 255
- Joined: Sat Feb 14, 2004 2:11 pm
deleted
Last edited by conquer2090 on Sat Jun 11, 2005 7:00 pm, edited 1 time in total.
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
-
- Posts: 255
- Joined: Sat Feb 14, 2004 2:11 pm
deleted
Last edited by conquer2090 on Sat Jun 11, 2005 6:59 pm, edited 1 time in total.
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
-
- Posts: 157
- Joined: Wed Aug 11, 2004 12:08 pm
- Location: Installation 07 Library Trying to reason with a flood about not eating me.
Actually, I just found out how to do dual-weilding. Not specificaly, but I'm sure it has something to do with spawning another instance of the UI, one primarily for weapons, then disable the grenades and other functions.
It takes extremely good knowlage of assembly and HEX to do it correctly, but it is possible on an extreme level.
But most modders are right, it is not possible with the Halo engine, so you must bind and insert instances of the engine to work together, like another weapon handling instance for MC, then work it to only handle single-handed weapons and disable melee, and MUCH MUCH more.
Close to right, conquer?
It takes extremely good knowlage of assembly and HEX to do it correctly, but it is possible on an extreme level.
But most modders are right, it is not possible with the Halo engine, so you must bind and insert instances of the engine to work together, like another weapon handling instance for MC, then work it to only handle single-handed weapons and disable melee, and MUCH MUCH more.
Close to right, conquer?
-
- Posts: 255
- Joined: Sat Feb 14, 2004 2:11 pm
edited and deleted
Last edited by conquer2090 on Sat Jun 11, 2005 6:59 pm, edited 1 time in total.
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil