will true dual weilding ever be possible?

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an emu





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will true dual weilding ever be possible?

Post by an emu »

is halo ce physically capable of dual weilding like in halo 2? or will we always be limited to faking it by making the two models into one weapon?
Last edited by an emu on Mon Jun 13, 2005 9:23 am, edited 2 times in total.
jimjoebob





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Post by jimjoebob »

no it is possible i have been playing with it but i found it will be alot of work
an emu





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Post by an emu »

argh if i knew how i would do it and pu it in my map, even if it is alot of work
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x13igDudex12




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Post by x13igDudex12 »

well you could, but not like H2...where you have one gun and then pick up another. You have to make 2 guns a bit away from each other and give one gun primar fire and trigger and the other secondary. Make the secondary shoot when pressing another button (with genades and melee turned off) I tried but i didnt know how to put in secondry fire, the FP didnt work, and in tool i get an error like same triangles or congruent triengles like that.....and teh 3rd person was tooo far apart...so you need
a. secondary fire an a new button or same (dont matter)
b. fp to work and te guns not too be far apart
c....not too far apart for 3rd person.

thats all i know
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an emu





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Post by an emu »

i know that......... duh thats what i called fake dual weilding. But Jimjoebob said taht hes been playing with it before where it is like halo 2. (by the way: i have the same problem with the fp model. it never works)
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Post by SunnySharma »

possible, but it involves scripting and won't sync online.
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Post by an emu »

desertplat 2???????? mb
Last edited by an emu on Sun Apr 24, 2005 1:04 pm, edited 1 time in total.
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MasterNeoChief




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Post by MasterNeoChief »

Boarding also works for SP. It'll be nice to do so :)
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Post by an emu »

i wish someone would teach us all but they wont probly
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x13igDudex12




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Post by x13igDudex12 »

did they teach us how to have triggers yet....like press "E" to open gate...like in H2...or would that be another lag case?
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jimjoebob





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Post by jimjoebob »

triggers are fun

door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
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door close..........door open.............
door close..........door open.............
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door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........door open.............
door close..........DOOR CLOSE AND CRUSH YOU
previos expieriance
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MasterNeoChief




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Post by MasterNeoChief »

lol
I'd like some SP triggers, yeah, but it's most unlikely kornman will give them out this soon.
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kornman00




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Post by kornman00 »

Probably because I'm programming the script (de)compiler in Promtheus and the script editor. And the scripts in Prometheus may\will be different than the format in the HEK, so it wouldn't do you any good really.
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Post by littleboyhacker »

what the h-e-double hockey sticks is a kestrel

wtf is a kestrel????

its in halo ce or halo pc i think
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Post by [users]axem »

Watch the bonus dvd in halo2, it shows a kestral, I think
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Post by conquer2090 »

deleted
Last edited by conquer2090 on Sat Jun 11, 2005 7:00 pm, edited 1 time in total.
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
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Post by an emu »

conquer could we see a vid maybe? a pic wouldnt do too much but a vid of u walking up to a pistol and picking it up along with ur plasma rifle or something would be pretty sick.
conquer2090





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Post by conquer2090 »

deleted
Last edited by conquer2090 on Sat Jun 11, 2005 6:59 pm, edited 1 time in total.
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
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Post by DarkBrute »

Actually, I just found out how to do dual-weilding. Not specificaly, but I'm sure it has something to do with spawning another instance of the UI, one primarily for weapons, then disable the grenades and other functions.


It takes extremely good knowlage of assembly and HEX to do it correctly, but it is possible on an extreme level.

But most modders are right, it is not possible with the Halo engine, so you must bind and insert instances of the engine to work together, like another weapon handling instance for MC, then work it to only handle single-handed weapons and disable melee, and MUCH MUCH more.

Close to right, conquer?
conquer2090





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Post by conquer2090 »

edited and deleted
Last edited by conquer2090 on Sat Jun 11, 2005 6:59 pm, edited 1 time in total.
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
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