WIP: WAR
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Well i like teh sniper ALOT. Im actually getting a little bit better at modeling so i may help model guns or bases for you.... cus once i screewd up a gun i was making and it turned into an awsome base [no idea how] but i couldnt save cus i was working in teh middle of a storm and the power went out b4 i could save.... *sniff* but if you want me to make some models, ill help out. all i need to know is how to take a screenie in gaymax.

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There's no distinct land forms. You nneed to confine the user to some paths, or you might as well just let them fight it out on a large plane. Without canyons, what would the maps be? You need distinct landofmrs to force users to choose from a selection fo paths, and make it easier for defenders. The sniping rifle is nice. The only problem is that some parts are much better than others. The Jet is a little error filled. If you look, the front aileron (misppelled horribly, but I'm no plane guy) actually connects all the way around to the sideo f the wing. Either it's permenantly fixed in the real jet, which would cut its manueverability (doubtful, Soviet jets were always more agile) or you made a mistake. It's another that I'd need to see a wireframe to pass final judgement. Much depends on how he made it. Also, the intakes are very ugly.Katarn wrote:dispraiser, another question, why is it you hate the mesh so much anyway, i know it looks horrible at the moment, but it can't be that awespiringly bad, tell me what is wrong with it
Edit: i've taken down pic at first post and explanation.
Also, you seem to know the answer the question you first asked.
"Dispraiser, another question, why is it you hate the mesh so much?"
Legitimate question.
"I know it looks horrible at the moment"
Legitimate reason.
EDIT:
By the way, the reason I'm tearing this apart is because you know me over MSN. Otherwise, I'd just let it go and do my own thing. Talk with me more over MSN about this, if you like (and haven't already blocked me).
Last edited by Dispraiser on Sat Oct 16, 2004 7:52 pm, edited 1 time in total.
Your avatar was oversized!
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Heh, sorry, that sniping rifle isn't a bad model, it's just got disproportionate ammounts of polygon placement. Some parts that are less important have too many, and could be reduced with no repurcussions. Other, more visible parts have less polygons.Hexblade wrote:*whisper* i think someones being over-critical */whisper*
Your avatar was oversized!
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thank you for the legitimate answer to my legitimate question to which i legitimately reasoned. You finally answered my question, paths and canyons, and other distinct land formations it is! a little later.
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
Excalibur: and drink the gallons of cum that come out
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That is looking awesome, Will you have a website for this? I think all good total conversion projects should. The tank is looking awesome!
Press the print screen button (the button left of scroll lock and right of F12) then open up paint and press ctrl+v , or you can right click and paste it.FReAK wrote:all i need to know is how to take a screenie in gaymax.
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ha ha ha you ppl think that he can model this good yah right go look here and see what i found http://www.3dkingdom.org/index.php?modu ... erby=dateDHexblade wrote:i agree - it has potential, but you need to get some cool guns in - like my sniper![]()
(by the way - i need someone to help me to skin this BADLY - tool screws the tifs up for some reason)
hmmm look familiar maybe other than the textures.

Well, they are like the exact same model, you can tell. He did say 'like MY sniper'.
But who cares..Hexblade wrote:i agree - it has potential, but you need to get some cool guns in - like my sniper![]()
(by the way - i need someone to help me to skin this BADLY - tool screws the tifs up for some reason)
well thats just one of the jets and tank the other jet is 90% done and will be done very shortly heres a lil pic
it will be done soon.

it will be done soon.
Last edited by 343Halo on Tue Oct 19, 2004 9:50 am, edited 1 time in total.
