Map: Lost Cove

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Striker9





Posts: 13
Joined: Thu Apr 15, 2004 10:54 am

Map: Lost Cove

Post by Striker9 »

Lost Cove by SomeRhino

Download Lost Cove by SomeRhino

Image

Notes from SomeRhino:

[quote]Lost Cove Multiplayer Level for Halo CE
Created by SomeRhino
Released August 15, 2004

Description
Lost Cove is a medium-sized map with a beach along one side, and cliffs surrounding the rest of the level. The bases are tucked away in the cliff walls, and there is a large structure in the center of the map which provides plenty of non-vehicular combat. Tunnels provide alternate access to base areas for both vehicles and infantry. Plenty of rocks and trees will provide cover as you make your way to the enemy base just before nightfall.

Installation:
Extract lostcove.map into your "Halo Custom Edition\maps\" subdirectory.
Be sure to update your filters in-game so that they display servers running custom maps.

Starting weapons:
Assault Rifle
Pistol
Frag Grenades

Vehicles:
Standard Warthog
Rocket Warthog
Ghost
Shade
(Scorpian Tank also supported depending on game settings)
(Banshee also supported depending on game settings, unavailable in CTF game modes)

If you would like put this map up for download on your site, you may, all I ask is that you keep this readme file with it.

The only known bugs/glitches on this map are some skybox issues that were a necessary evil, and some radiosity errors that are unfixable due to pieces of the lightmap being mapped to the wrong polygons.

Thanks:
Progamerz (and HaloCity) for giving me web space
Baka for developing the "Chimp" JMS file exporter
DarthAlter for promoting the map with all the shots he took
BigEric144- Video Promo
Everyone on the Gearbox forums who answered my questions
Gearbox, Bungie, and Microsoft for bringing this game to all of us

Beta Testers (no particular order, listed here are the ones who reported bugs):
NiTrOuSoXiDe
Tarehart
Grim Reaper
Digikid
Dominater
GHL
shadowbreaker513
VinX
Last edited by Striker9 on Sun Aug 15, 2004 4:56 pm, edited 1 time in total.
shortysk8monkey





Posts: 280
Joined: Thu May 20, 2004 2:46 pm
Location: zanzi

Post by shortysk8monkey »

looks like a great map, i tried to make it easier for everyone and add the pics and description and download to this thread, but it didnt work, sorry
Image
http://www.wealthwars.com/?r=Misfit << Wealth wars, a game where you fight, cheat, and steal to earn money...
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SquiddyTreat!





Posts: 43
Joined: Fri Jul 02, 2004 11:05 am
Location: A puddle, damn you! Watch your step.

Post by SquiddyTreat! »

[quote]Description
Lost Cove is a medium-sized map with a beach along one side, and cliffs surrounding the rest of the level. The bases are tucked away in the cliff walls, and there is a large structure in the center of the map which provides plenty of non-vehicular combat. Tunnels provide alternate access to base areas for both vehicles and infantry. Plenty of rocks and trees will provide cover as you make your way to the enemy base just before nightfall.

Installation:
Extract lostcove.map into your "Halo Custom Edition\maps\" subdirectory.
Be sure to update your filters in-game so that they display servers running custom maps.

Starting weapons:
Assault Rifle
Pistol
Frag Grenades

Vehicles:
Standard Warthog
Rocket Warthog
Ghost
Shade
(Scorpian Tank also supported depending on game settings)
(Banshee also supported depending on game settings, unavailable in CTF game modes)

If you would like put this map up for download on your site, you may, all I ask is that you keep this readme file with it.

The only known bugs/glitches on this map are some skybox issues that were a necessary evil, and some radiosity errors that are unfixable due to pieces of the lightmap being mapped to the wrong polygons.

Thanks:
Progamerz (and HaloCity) for giving me web space
Baka for developing the "Chimp" JMS file exporter
DarthAlter for promoting the map with all the shots he took
BigEric144- Video Promo
Everyone on the Gearbox forums who answered my questions
Gearbox, Bungie, and Microsoft for bringing this game to all of us

Beta Testers (no particular order, listed here are the ones who reported bugs):
NiTrOuSoXiDe
Tarehart
Grim Reaper
Digikid
Dominater
GHL
shadowbreaker513
VinX
slinkys4evrh





Posts: 2
Joined: Fri Jul 02, 2004 6:51 am

Post by slinkys4evrh »

looks good
{TKO}Vinx





Posts: 8
Joined: Thu Apr 08, 2004 10:13 am
Location: The North Pole

Post by {TKO}Vinx »

yay, i was mentioned in the Credit Beta Testers part :D
RegHaloGuy





Posts: 2
Joined: Wed May 19, 2004 7:11 pm

Post by RegHaloGuy »

This map is awesome, def. worth the download. SomeRhino is an awesome mapper.
Dash





Posts: 21
Joined: Sat Apr 03, 2004 11:57 am
Location: Maine, yes... I said Maine

Post by Dash »

I just played a round of CTF and I'd have to say, this is indeed a great map. The only problem I had with it was the pit of water that looked like a teleporter (because of it's shader) so I jumped in it and SPLAT no more Dash :D
Altar





Posts: 8
Joined: Mon Jul 26, 2004 8:18 am

Post by Altar »

I did beta for this map and it was a hell of alota fun. I also took the above pic. 8)
Master Makayo





Posts: 43
Joined: Thu Jan 22, 2004 2:25 am
Location: In bed with your mom.

Post by Master Makayo »

heh, i beta tested too. but i couldnt find any bugs at all.
thats a good thing right?
Image
Striker9





Posts: 13
Joined: Thu Apr 15, 2004 10:54 am

Post by Striker9 »

Master Makayo wrote:heh, i beta tested too. but i couldnt find any bugs at all.
thats a good thing right?
Not really cause there where a few bugs in the beta.
And thanks to whoever edited my post
Pred6380





Posts: 100
Joined: Thu May 06, 2004 8:28 am
Location: New York

Post by Pred6380 »

Nice and colorful almost looks real in a way
da dude of halo2




Wordewatician 250

Posts: 375
Joined: Sun May 16, 2004 11:23 am
Location: At work or in a DJ Booth

dude

Post by da dude of halo2 »

DUDE! GREAT FOR STUNTS U ROCK MAN HA! GREAT FOR TRICKY WITH EMMITER BEAM>! YEAH!!!!

Code: Select all

yeah[color=violet] woot.![/color]
Judge





Posts: 2
Joined: Fri Jul 16, 2004 6:57 pm

yeah

Post by Judge »

looks like a great map for me and i am very choosy about maps

nice job somerino
HORRIMODDER





Posts: 98
Joined: Sat Mar 06, 2004 7:06 pm
Contact:

Post by HORRIMODDER »

Someone needs to make a thread in CE taht goes to this so no one misses it.
Over there --->
Striker9





Posts: 13
Joined: Thu Apr 15, 2004 10:54 am

Post by Striker9 »

I agree does anyonr even come here to dowload CE maps, I havnt been here forever. I would hate for people to miss out on this great map. It would probably get more publicity in the CE section
Aimaina Hikari





Posts: 13
Joined: Sat Jun 19, 2004 8:15 am
Location: in the mysterious place between light and shadow

Post by Aimaina Hikari »

Superb (except, of course, the errors you mentioned). Another nice map.
M_Deluxe





Posts: 110
Joined: Wed Aug 18, 2004 5:16 pm
Location: With Jessica Alba.

Post by M_Deluxe »

Wats the Shade? :?:
ShadowX





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Joined: Tue Feb 24, 2004 3:55 pm
Location: NJ
Contact:

Post by ShadowX »

Covenant Turret....
Read the rules before posting a new sig
M_Deluxe





Posts: 110
Joined: Wed Aug 18, 2004 5:16 pm
Location: With Jessica Alba.

Post by M_Deluxe »

Make.....Bigger.......uhhhhh.
SPARTAN167





Posts: 3
Joined: Sun Apr 11, 2004 12:58 pm
Location: earth stoppin the covie from killin the human race
Contact:

Post by SPARTAN167 »

ok i just got ce so how do you update ur filters?
:? :cry:
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