[Mod][App] Onyx - Halo 2 Map Builder

The best of the best for Halo 2 Xbox
User avatar
DemonicSandwich




Advisor Connoisseur

Posts: 1198
Joined: Sat Sep 30, 2006 6:10 pm
Location:

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DemonicSandwich »

Eaton wrote:DS, he is right. The link is dead and goes to the FileFront homepage.
Well the links did work when I made that post. (¬_¬)
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
Densefire





Posts: 9
Joined: Fri Oct 17, 2008 6:33 pm

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by Densefire »

Man this is weird, I still can't download even after he uploaded again! I want that tut!!
User avatar
Eaton




Enthraller

Posts: 1639
Joined: Thu Jun 14, 2007 4:16 pm
Location: USA

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by Eaton »

Densefire wrote:Man this is weird, I still can't download even after he uploaded again! I want that tut!!
Maybe he didn't upload it yet and update the post. :wink:
Image
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DarkShallFall »

Outstanding XD.

Video tutorial download is now fixed.
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
User avatar
ogrish




Articulatist 100

Posts: 243
Joined: Sun Jun 11, 2006 12:44 pm
Location: Oildale Ca.
Contact:

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by ogrish »

For video tutorial link go back to main page, LOL dont click the link in the last post, its just an AD
Image
Densefire





Posts: 9
Joined: Fri Oct 17, 2008 6:33 pm

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by Densefire »

I'm sorry to be posting this here but I'm not sure how I would word my request.

Can any1 show me a tutorial on how to add models to a map like the house used in the video tutorial?
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DarkShallFall »

Densefire wrote:I'm sorry to be posting this here but I'm not sure how I would word my request.

Can any1 show me a tutorial on how to add models to a map like the house used in the video tutorial?
Inject your model over a something that is used for scenery(like the flag base) then swap out the model in the hlmt of a scenery. Then place the scenery with a bsp viewer.
Also null the coll and phmo for the hlmt.
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
MATTMAN662





Posts: 10
Joined: Tue Feb 03, 2009 11:04 am

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by MATTMAN662 »

I was was wondering if there was anyway to make it so that grenades don't stick to the walls(collision boxes) and if so how

thanks in advance
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DarkShallFall »

MATTMAN662 wrote:I was was wondering if there was anyway to make it so that grenades don't stick to the walls(collision boxes) and if so how

thanks in advance
Go to the Plasma Grenade [proj] and change all the material effects to bounce.
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
MATTMAN662





Posts: 10
Joined: Tue Feb 03, 2009 11:04 am

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by MATTMAN662 »

thanks DarkShallFall
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by Zone 117 »

Good job Dark.
I can't believe you guys are still doing stuff with Halo 2.
Man I wish it were a few years ago again, those were the fun days.

Hey let me know if you guys could ever use some programming help. I've got a hell of a lot better with C# and I think it would be fun to work on some Halo 2 stuff again.
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
MATTMAN662





Posts: 10
Joined: Tue Feb 03, 2009 11:04 am

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by MATTMAN662 »

Please Help! I have been having some problems with building maps with Onyx, I am working on making several maps with it right now and I seem to having some lag problem with the grenades and with some of the Covenant weapons. I was wondering if anyone else is having these problems and if anyone knows how to fix this.
User avatar
DemonicSandwich




Advisor Connoisseur

Posts: 1198
Joined: Sat Sep 30, 2006 6:10 pm
Location:

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DemonicSandwich »

This is a great project. Among the few RTH based apps that work perfect on Vista.
Although there is one bug I found.

The first poke takes milliseconds. However as you progress, the poke time considerably increases.
By the 30th poking, poke time has reached about 4 seconds and slows down any Youtube videos that are playing during that time.

Although restarting the app solves the issue.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DarkShallFall »

DemonicSandwich wrote:This is a great project. Among the few RTH based apps that work perfect on Vista.
Although there is one bug I found.

The first poke takes milliseconds. However as you progress, the poke time considerably increases.
By the 30th poking, poke time has reached about 4 seconds and slows down any Youtube videos that are playing during that time.

Although restarting the app solves the issue.
While programming, closing the connection to the xbox after a poke was forgotten. They build up and cause the application to lag.
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by -DeToX- »

Yeah Dark's been asking me for a little help here and there to make this program a lot better, but I just flat out didn't want to do halo 2.. Dark when your awake, message me and I'll help you out.
Image
MATTMAN662





Posts: 10
Joined: Tue Feb 03, 2009 11:04 am

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by MATTMAN662 »

I wasn't talking about the program poking lagging, I cant get the program poking to work I don't know how to get a debug bios, I was talking about after you build a few walls and such with Onyx, grenades and some of the covenant weapons cause the game to lag. Please Help! Is there a way to fix this.
DarkShallFall wrote:
DemonicSandwich wrote:This is a great project. Among the few RTH based apps that work perfect on Vista.
Although there is one bug I found.

The first poke takes milliseconds. However as you progress, the poke time considerably increases.
By the 30th poking, poke time has reached about 4 seconds and slows down any Youtube videos that are playing during that time.

Although restarting the app solves the issue.
While programming, closing the connection to the xbox after a poke was forgotten. They build up and cause the application to lag.
User avatar
NotZachary82





Posts: 644
Joined: Sun Oct 28, 2007 9:15 am
Location: TX, USA

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by NotZachary82 »

Matt, I do not believe Demonic was addressing you. If you were, DS, my mistake.
MATTMAN662





Posts: 10
Joined: Tue Feb 03, 2009 11:04 am

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by MATTMAN662 »

Ya NotZachary82, I just read through the posts again and I think your right I don't think DS was talking to me.(when I read through the last few posts the first time I was in a hurry, so I didn't notice the other post mentioning the poking problem) But is anyoneone else having this lag problem, and does anyone know how to fix it? could anyone please at least tell me if they are experiencing this problem or not. it would be much appreciated! "after you build a few walls and such with Onyx, grenades and some of the covenant weapons cause the game to lag. Please Help! Is there a way to fix this."
MATTMAN662 wrote:Please Help! I have been having some problems with building maps with Onyx, I am working on making several maps with it right now and I seem to having some lag problem with the grenades and with some of the Covenant weapons. I was wondering if anyone else is having these problems and if anyone knows how to fix this.
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DarkShallFall »

Have you tried disabling the collision box outline?
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
MATTMAN662





Posts: 10
Joined: Tue Feb 03, 2009 11:04 am

Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by MATTMAN662 »

I thought of that but I havn't tryed it yet, thanks though DarkShallFall, I'll give it a try.
DarkShallFall wrote:Have you tried disabling the collision box outline?
Post Reply