Like the collision was slightly too tall for the BSP?TunesRus90 wrote:Bugs
Collision problems at one base, you kinda walk on nothing, but this can't be fixed because it was like that in single player, and it doesn't hurt gameplay at all
~Munsie
Like the collision was slightly too tall for the BSP?TunesRus90 wrote:Bugs
Collision problems at one base, you kinda walk on nothing, but this can't be fixed because it was like that in single player, and it doesn't hurt gameplay at all
kinda, its like what Tural said earlier, in Single Player you only play on one side of the Mac Gun, so bungie got a little lazy when making the other side and made the collision just striaght, even though the visual model angles down then levels off, then up again. It doesn't hurt gameplay at all, its just a little wierd.Munsie wrote:Like the collision was slightly too tall for the BSP?TunesRus90 wrote:Bugs
Collision problems at one base, you kinda walk on nothing, but this can't be fixed because it was like that in single player, and it doesn't hurt gameplay at all
~Munsie
I totally agree! Clean new levels is nice because then you can truly appreciate the level and get to enjoy it original Halo 2 style.MaxPower wrote:Thank you for that ^TunesRus90 wrote: This is the final version unless bugs are found, and no there aren't any weapon mods.
i think mods that can be played as new levels entirely should be weapon mod free. After all then its just like having a new map from bungie.
great job, looks and sounds cool will try it out a little later.