thanks heaps jordanimal...Means alot (notes to self...make mods perfect for him next time

) I guess I should explain each cause...The ghost is indeed green and I must admit I am a noob here...I did not know how to get rid of the purplr overlay...Like if you shine the m16 on it...It looks perfectly green...However from a distance (even though there are no purple LOD's for it) it looks more purple due to the lightmap too...The bitmap in the base had its issues unfortunatly...It becema corrupted, as with basically every bitmap for some reason...Usually bitmaps become corrupt when there ar wholes in the map...And although I bet there are at least 3 holes in the map now...at the time there were none, So instead I just reinjected the original bitmap on the base pieces just so it wasnt all corrupted...It does ruin the feel but I'd rather than than some stupid thing standing out even more...As for the rest of the mod...Basically everything went to as planned...Apart from a few visual faults which probably only I will notice, everything was done on purpose..........
And Mr_Murder...Just like the previous Biohazard, you and the bugstompers inspired me to make this mod...So there you go, have your credit

<3 <3 <3