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Posted: Fri Feb 22, 2008 3:04 pm
by Altimit01
Up to date source + plugins and I'll upload a mac version. I haven't gotten to take a hard look at it yet but I'll make sure to soon. Good job so far.

Posted: Fri Feb 22, 2008 3:28 pm
by swampyevilnut117
This might be a pretty noob question but im dying to know the answer.

By inject a chunk, you mean if i cloned a trigger or something, such as the plasma pistols second trigger, I would be able to inject that cloned trigger into, i don't know, say a plasma riffle?

Posted: Fri Feb 22, 2008 3:49 pm
by conure
Yes. Also i will get on that mr.alt, but try get on aim some time soon cause i have something even more exceting then this to show you... :)

Posted: Fri Feb 22, 2008 3:55 pm
by swampyevilnut117
Ok, I'm going to assume he was not talking to me lol.
I still would REALLY love that importer though. No rush though, just saying it would be a pretty darn good add to the program.

Posted: Fri Feb 22, 2008 8:51 pm
by super_man916
so your saying that i can duplicate the sniper rifle all together? meaning every thing in it? if so i can finaly get back to work on my WWII mod!

Posted: Sun Feb 24, 2008 3:58 am
by Philly
If you want to duplicate a whole weapon, follow one of my many, many tutorials. :)

Posted: Sun Feb 24, 2008 10:50 am
by super_man916
yeah i tried it and the hex editing was hard for me because ive never used hex editors so i was just wondering if it was possible it would seem extremely easy with this

Posted: Sun Feb 24, 2008 10:58 am
by Philly
Correct me if I'm wrong, but this only clones reflexy thingys, no?

Posted: Sun Feb 24, 2008 11:19 am
by conure
Philly wrote:Correct me if I'm wrong, but this only clones reflexy thingys, no?
Ya, for a while i had a proggie in the works that injected tags for other maps into a map of your choosing without any rebuilding necessary. Also importer seems pluasable but a lot of work that i am not sure i want to do ATM.

Posted: Sun Feb 24, 2008 2:43 pm
by Altimit01
Here's a built version. Sorry it took so long. Have not tested.

Posted: Sun Feb 24, 2008 2:47 pm
by MoDFox
Exception when I opened the map.

EDIT: It opened the map, nothing showed in the box so I clicked the box and it crashed.

Posted: Sun Feb 24, 2008 3:15 pm
by Tyler777
Altimit01 wrote:Here's a built version. Sorry it took so long. Have not tested.
it wont work crashes on map load and clicking in a box

Posted: Mon Feb 25, 2008 1:28 pm
by bcnipod
this is what mine looks like after i load the map:

Image

Posted: Mon Feb 25, 2008 2:47 pm
by conure
Need plugins, also due to some random-like error on macs i dont expect it to work.... The error is SSSOOOOOO odd, in windows when i do

Code: Select all

val(0x10)
I get 16, so on windows 0x10 = &h10, BUT on a mac

Code: Select all

val(0x10)
returns 0 cause it cant use "0x".
So random.......

Posted: Mon Feb 25, 2008 3:19 pm
by Tyler777
conure wrote:Need plugins, also due to some random-like error on macs i dont expect it to work.... The error is SSSOOOOOO odd, in windows when i do

Code: Select all

val(0x10)
I get 16, so on windows 0x10 = &h10, BUT on a mac

Code: Select all

val(0x10)
returns 0 cause it cant use "0x".
So random.......
the data offset is diffrent on mac, andway where do i stick plgins?

Posted: Tue Feb 26, 2008 7:25 am
by Altimit01
Not really, the data offsets aren't different for tags...that's why HMT plugins work in Eschaton. It was just a bug in the code.

Posted: Tue Feb 26, 2008 8:30 pm
by Tyler777
Altimit01 wrote:Not really, the data offsets aren't different for tags...that's why HMT plugins work in Eschaton. It was just a bug in the code.
i want to see a fix all mighty expert

Posted: Wed Feb 27, 2008 4:17 am
by conure
It has already been fixxed.....
Simple replace command

Code: Select all

for i as integer = 0 to TopNode.childcount - 1
dim tempnode as xmlnode = TopNode.child(i)
val(Tempnode.getattribute("offset").replace("0x", "&h"))
//fill in BS code info here
next
I suppose i could say
"Update soon", but i dont have the time right now....

Posted: Wed Feb 27, 2008 9:34 am
by bcnipod
conure wrote:It has already been fixxed.....
Simple replace command

Code: Select all

for i as integer = 0 to TopNode.childcount - 1
dim tempnode as xmlnode = TopNode.child(i)
val(Tempnode.getattribute("offset").replace("0x", "&h"))
//fill in BS code info here
next
I suppose i could say
"Update soon", but i dont have the time right now....
aww, i will wait for you.

Posted: Wed Feb 27, 2008 1:43 pm
by Tyler777
conure wrote:It has already been fixxed.....
Simple replace command

Code: Select all

for i as integer = 0 to TopNode.childcount - 1
dim tempnode as xmlnode = TopNode.child(i)
val(Tempnode.getattribute("offset").replace("0x", "&h"))
//fill in BS code info here
next
I suppose i could say
"Update soon", but i dont have the time right now....
btw i didnt meen to be rude that was because of tiredness and medications that the doctor gave me for coughing co-deen makes me really sleepy