Source Codes

Utilities designed primarily for Halo PC.
Post Reply
User avatar
bcnipod





Posts: 3580
Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
Contact:

Source Codes

Post by bcnipod »

These have been down for a while. I found them on my computer and thought that the community might benefit from them.

I will not post a download yet until i know it is ok to do so.

enclosed in the download link is the source to C#MT, HMT v3.1 and SparkEdit Source codes. anyone not wanting this please PM me and i will remove it from the download (if there is one).
Twitter: Dirk Gently | Major lulz
Mr. Brightside: Worst mod I've seen since 'Nam.
Website
r3nmgod





Posts: 2
Joined: Sun Jun 03, 2007 12:50 am

...

Post by r3nmgod »

na i dont think u should
User avatar
bcnipod





Posts: 3580
Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
Contact:

Post by bcnipod »

nice try. if you are not a creator, don't post.
Twitter: Dirk Gently | Major lulz
Mr. Brightside: Worst mod I've seen since 'Nam.
Website
User avatar
Altimit01




Connoisseur Snitch! Literarian 500

Posts: 947
Joined: Sun Jun 04, 2006 12:10 pm

Post by Altimit01 »

C#MT and Sparkedit for mac were publicly released by Bobindashadows a while ago. HMTv3.1 source is already available on this site. So what are you waiting for?
Image
Download Eschaton: Halomods | Filefront | Mediafire
User avatar
bcnipod





Posts: 3580
Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
Contact:

Post by bcnipod »

Altimit01 wrote:C#MT and Sparkedit for mac were publicly released by Bobindashadows a while ago. HMTv3.1 source is already available on this site. So what are you waiting for?
since then the link has gone down. I will post the source codes for C#MT and Sparkedit up soon.
Twitter: Dirk Gently | Major lulz
Mr. Brightside: Worst mod I've seen since 'Nam.
Website
User avatar
bcnipod





Posts: 3580
Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
Contact:

Post by bcnipod »

Twitter: Dirk Gently | Major lulz
Mr. Brightside: Worst mod I've seen since 'Nam.
Website
User avatar
Death~John





Posts: 366
Joined: Sat Dec 09, 2006 7:57 pm
Location: "Make love, not war. Condoms are cheaper than guns" - Tilda Swinton
Contact:

Post by Death~John »

What language/version is sparkedit in?
User avatar
Patrickh




Wordewatician 500

Posts: 1173
Joined: Wed Mar 14, 2007 4:53 pm

Post by Patrickh »

I believe mainly C++
Image
conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
Tyler777





Posts: 570
Joined: Fri May 25, 2007 12:19 pm
Location: K-Town
Contact:

Post by Tyler777 »

Patrickh wrote:I believe mainly C++
Bah Bobs code is in Cocoa C++
Signature text exceeded 3 Lines text+Image.
User avatar
Altimit01




Connoisseur Snitch! Literarian 500

Posts: 947
Joined: Sun Jun 04, 2006 12:10 pm

Post by Altimit01 »

Bob wrote in Objective-C, and gren's original code which he includes is in C++. It ain't Obj-C++ because he doesn't use the .mm suffix. He just rewrote everything into Obj-C.
Image
Download Eschaton: Halomods | Filefront | Mediafire
User avatar
bcnipod





Posts: 3580
Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
Contact:

Post by bcnipod »

Altimit01 wrote:Bob wrote in Objective-C, and gren's original code which he includes is in C++. It ain't Obj-C++ because he doesn't use the .mm suffix. He just rewrote everything into Obj-C.
yes, it is objective-c.
Twitter: Dirk Gently | Major lulz
Mr. Brightside: Worst mod I've seen since 'Nam.
Website
Post Reply