Bitmap internalizer

Utilities designed primarily for Halo PC.
conure




Enthraller Articulatist 250

Posts: 365
Joined: Sun Apr 17, 2005 8:37 pm
Contact:

Bitmap internalizer

Post by conure »

This proggie here is something i have been wanting to do for a while, and its finally done. What this does is it takes a external bitmap, from the bitmaps.map, and makes it a internal bitmap, a bitmap based in the halo map. Right now there is a a bitmap internalizer and bitmap injector, that is all i really plan to add for reasons to be revealed later......

I would also like to give a big thanks to altimit for all the help he gave me with proggie.

Enjoy, conure

Edit: new versions... old worked for some reason
Attachments
winx.rar
win
(751.5 KiB) Downloaded 83 times
macx.rar
mac
(1.58 MiB) Downloaded 24 times
Last edited by conure on Sun Jan 20, 2008 10:55 am, edited 1 time in total.
Halomods member wrote:tags meta? There is no such thing for Halo PC.
User avatar
MoDFox





Posts: 1293
Joined: Wed Aug 03, 2005 5:01 pm
Location: Ontario, Canada.

Post by MoDFox »

Sweet! Thanks Conure! I've been wanting to do this. One thing, the Internalize d2 is cut off a bit:

Image

Otherwise its great! Thanks, I'm going to try to use this soon to see if I get any errors.
conure




Enthraller Articulatist 250

Posts: 365
Joined: Sun Apr 17, 2005 8:37 pm
Contact:

Post by conure »

Heres a fixxed version...
Attachments
mac.zip
fixed for mac
(2.43 MiB) Downloaded 18 times
Halomods member wrote:tags meta? There is no such thing for Halo PC.
User avatar
Altimit01




Connoisseur Snitch! Literarian 500

Posts: 947
Joined: Sun Jun 04, 2006 12:10 pm

Post by Altimit01 »

As they say on the interwebs:

Confirmed for BRAWL
And by that I mean this feature can be expected in 0.7

Good job.
Image
Download Eschaton: Halomods | Filefront | Mediafire
Choking Victim





Posts: 552
Joined: Thu May 12, 2005 4:12 am

Post by Choking Victim »

Damn conure, i wish you were around when i modded pc. :) Excellent work once again.
User avatar
Pepsi




Snitch! Wordewatician 500

Posts: 2052
Joined: Thu Dec 28, 2006 11:11 pm
Location: Stalking Hamp With A PipeWrench

Post by Pepsi »

You released it. Cool beans dude.

+10 Internets
Life is not how you survive the storm, but how you dance in the rain
User avatar
bcnipod





Posts: 3580
Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
Contact:

Post by bcnipod »

Pepsi i am guessing you used that in FTW.
Twitter: Dirk Gently | Major lulz
Mr. Brightside: Worst mod I've seen since 'Nam.
Website
User avatar
MoDFox





Posts: 1293
Joined: Wed Aug 03, 2005 5:01 pm
Location: Ontario, Canada.

Post by MoDFox »

HMT for PC actually has that feature built in. I use it on Virtual PC sometimes. But I'd much rather use this, and when the time comes, it in 0.7 :D
conure




Enthraller Articulatist 250

Posts: 365
Joined: Sun Apr 17, 2005 8:37 pm
Contact:

Post by conure »

MoDFox wrote:HMT for PC actually has that feature built in. I use it on Virtual PC sometimes. But I'd much rather use this, and when the time comes, it in 0.7 :D
No thats a different thing, the HMT EOF adds bitmap raw data to the end of bitmaps.map. My thing adds the raw data to the map its self so you never need to use a bitmaps.ppf if you internalize skins and wana distribute them.

Also i put up a new version, frankly i just caught a bug and dont understand why the old even worked. It wasnt updating the bitmaps position so it was pointing to a wrong offset yet it still worked... I just find that weird.....
Halomods member wrote:tags meta? There is no such thing for Halo PC.
User avatar
Altimit01




Connoisseur Snitch! Literarian 500

Posts: 947
Joined: Sun Jun 04, 2006 12:10 pm

Post by Altimit01 »

MoDFox wrote:HMT for PC actually has that feature built in. I use it on Virtual PC sometimes. But I'd much rather use this, and when the time comes, it in 0.7 :D
I think you're thinking of the EOF trick. This puts maps inside of the playable map file. Not adding on to the end of bitmaps.map.

Edit: too fast on the draw for me conure.
Image
Download Eschaton: Halomods | Filefront | Mediafire
User avatar
MoDFox





Posts: 1293
Joined: Wed Aug 03, 2005 5:01 pm
Location: Ontario, Canada.

Post by MoDFox »

Ohh, I didn't know that. Thanks for clarifying, but still, the EOF trick is what pepsi used.
conure




Enthraller Articulatist 250

Posts: 365
Joined: Sun Apr 17, 2005 8:37 pm
Contact:

Post by conure »

MoDFox wrote:Ohh, I didn't know that. Thanks for clarifying, but still, the EOF trick is what pepsi used.
Right

/one word contribute
Halomods member wrote:tags meta? There is no such thing for Halo PC.
User avatar
MoDFox





Posts: 1293
Joined: Wed Aug 03, 2005 5:01 pm
Location: Ontario, Canada.

Post by MoDFox »

Aw, I tried to inject a bitmap from a ce map and it crashed halo. :(
conure




Enthraller Articulatist 250

Posts: 365
Joined: Sun Apr 17, 2005 8:37 pm
Contact:

Post by conure »

Details, map bitmap, was it internalized first. ect I will look into it and try fix it.
Halomods member wrote:tags meta? There is no such thing for Halo PC.
User avatar
MoDFox





Posts: 1293
Joined: Wed Aug 03, 2005 5:01 pm
Location: Ontario, Canada.

Post by MoDFox »

Okay, I downloaded Blockfort, to get the ce bitmaps from.

I had already converted it.

this is what I did.

1. PMI'd the Bipd
2. I made sure it worked and it did and I saw the super broken bitmaps
3. I took the .dds's out of the original CE map
4. I injected using the Internalizer.

Is that good? If not just let me know what you need. Also, it was originally internalized in the CE map, not external.
conure




Enthraller Articulatist 250

Posts: 365
Joined: Sun Apr 17, 2005 8:37 pm
Contact:

Post by conure »

mmmm, i dont know in this case. Check to make sure in the halo full map it is internalized, if it isnt internalize it then try injecting... that might work....
Halomods member wrote:tags meta? There is no such thing for Halo PC.
User avatar
MoDFox





Posts: 1293
Joined: Wed Aug 03, 2005 5:01 pm
Location: Ontario, Canada.

Post by MoDFox »

Wait... what? Check with like hmt? because thats another thing, it doesn't want to let me open the map with HMT or Eschaton after, it crashes HMT and Eschaton just doesn't do anything.
User avatar
Philly




Collaborator

Posts: 3607
Joined: Thu Oct 12, 2006 9:08 am

Post by Philly »

This is damn cool. This is a solution to all of my Fireteam Delta bitmap problems. Have 100 tinterweb points. :)
For anybody still wondering where FTD has gone, here it is.
Tyler777





Posts: 570
Joined: Fri May 25, 2007 12:19 pm
Location: K-Town
Contact:

Post by Tyler777 »

dude this is nice its just like that extra save as feature on sparkedit pc that lets you internal zes sounds and bitmaps.........
Signature text exceeded 3 Lines text+Image.
User avatar
Pepsi




Snitch! Wordewatician 500

Posts: 2052
Joined: Thu Dec 28, 2006 11:11 pm
Location: Stalking Hamp With A PipeWrench

Post by Pepsi »

At the time FTW was being worked on conure was working on this as well. It was a quick fix for needing bitmaps.ppf as he said. It was still in beta form so I was kinda reluctant on fully committing to it at the time and wanted to get FTW out and over with so I went with the EOF method instead. What conure has released makes the EOF method not necessary for people who what to mod HaloPC with the FTW style flair of having different bitmaps on different levels and such.

example being snow themed hogs on your snow maps and so forth.
Life is not how you survive the storm, but how you dance in the rain
Post Reply