(Halo 1) PMI Tools v1.0

Utilities designed primarily for Halo PC.
Meatwad14





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Post by Meatwad14 »

Nicely done, man.

I can't wait to use it and make mods with it.

Thanks a lot! :)
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{BKK}





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Post by {BKK} »

This is a really great program and it will really help people (especially me) for when you PMI another weapon from SP so I can have more weapons...not just plain old replacing! And to Hiei3 - Sparkedit is an editing tool. To duplicate a weapon, it switches meta and soem other stuff. That just changes things. This will make your map accualy bigger, with more stuff, not differnt stuff...get it?
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kinkilla
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Post by kinkilla »

This program doesnt work and the link is long dead lol and when is the real one comin out
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Post by YinYang »

The link is dead?
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Post by llamaboy772 »

I don't know what to do with the extracted files...
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YinYang





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Post by YinYang »

I think you open up the program and then use it, then you rebuild the map.
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Post by taterSALAD »

I love this utility!!!! It is so awsome, but could u make it do the rest of teh guns, and grenades, maybe?
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r0tten
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Post by r0tten »

you realise this app came out last septembet and i dont think i have seen the author on here since then..... probably not geting an update.
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Post by Onetoomanysodas »

Hey I promised an update and I made a 0.9 beta and it was almost ready except for a few bugs. Anyways I stopped making it a while back until recently I've developed the same application except it's generated for you through php.

Yes that's right, I've been writing a PHP script that does the same thing and outputs back to the user a download for a compressed folder that contains the object's .xml and .meta files all nicely organized ready to be dropped in the folder with the matching new map name.

More details will be revealed as I finish up the input and output of the PHP PMI Tools engine.

Questions... comments?
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Post by [NpM]-canno »

links are broken pics to plz someone host it again
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Post by Barnaby[GK] »

I know this'll make me sound stupid, but once I've used this tool (great work btw), when I'm rebuilding where do I put my new weapons, 'cause I mess up each time I try to do it.
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Post by Onetoomanysodas »

Ok PMI Tools v 1.0 is almost ready for release. All I need are some beta-testers and to finish the html pages. Post back here, private message me or IM me if you're interested.
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PMI stuff?

Post by dsalimander »

ahhh the pictures died :(
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Onetoomanysodas





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Post by Onetoomanysodas »

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LinkGray
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Post by LinkGray »

I don't understand... Do I have to begin the PMI process, stop, open this program, do what it tells me to do, then end the PMI process or something?
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0m3g4Muff1n987




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Post by 0m3g4Muff1n987 »

Hiei3 wrote:ok, ill prolly be called a noob modder for this comment (which id hav to disagree, ive been modding a while now, and have gotten pretty good at it, i still have some things to learn tho). anyway. I dont get it, it just duplicates the weapon? you can do that with sparkedit. im prolly misunderstanding it, so plz explain sum1. thx.
Well, it duplicates the weapon yes, but it makes more tags and makes the same exact weapon with a diff name, so you can edit it to your liking. For example you could duplicate the sniper and remodel, reskin, and remod it to look and function like a covie sniper.
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Post by DJ~MXC »

help me please!!!



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l-i-g-h-t-e-r





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Post by l-i-g-h-t-e-r »

seems cool, but is it for macs?
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Post by sangheili123 »

Why cant it find the files when i clearly gave it the root folders >_>

Btw...double clicking doesnt do anything to solve the problem.
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Greno





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Post by Greno »

Theres a little error when i select the folder to put the weapon in and i click "Compile".
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