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Posted: Sun Nov 09, 2008 1:42 pm
by OwnZ joO
Posted version 2, hopefully fixed some issues it might have had it version 1.
I did test, but not extensively, so I know it will work at least to some extent. Post any errors that you find and I will try to get to fixing them.

Posted: Sun Nov 09, 2008 3:01 pm
by Themandyou
Exact same problems with Vista, but oh well.

I'll try running it in an XP virtual machine.

Posted: Sun Nov 09, 2008 3:13 pm
by OwnZ joO
I'm not sure what's causing that. Maybe YeloDebug isn't compatible with it? I'm no expert on YeloDebug so I can't say that, but it could be a possibility.

Posted: Tue Nov 11, 2008 4:40 pm
by Eaton
Upon reviewing your source again, I discovered the problem. This code causes the application to fail to start: xbox = new Xbox( );

I remove it and it loads, but none of the RTH features work. :x

Posted: Tue Nov 11, 2008 5:08 pm
by OwnZ joO
Yup, that would lead me to believe that YeloDebug is not compatible with Vista.

Posted: Sat Nov 15, 2008 11:48 am
by bballaplaya4life
Im on xp and it works for me fine. It must be Vista.

Posted: Sat Nov 15, 2008 12:00 pm
by Eaton
bballaplaya4life wrote:Im on xp and it works for me fine. It must be Vista.
We already confirmed it not working on Vista. They YeloDebug dll must do something Vista doesn't have that XP does.

Posted: Mon Jan 19, 2009 12:44 am
by skinnykhalida
sry for the noob question but what do i put on my xbox to make it connect?

Posted: Mon Jan 19, 2009 6:36 am
by Eaton
skinnykhalida wrote:sry for the noob question but what do i put on my xbox to make it connect?
You have to turn your Xbox into a debug Xbox to get a debug IP. There are numerous tutorials on Xbox-Scene.com on how to do this.

Posted: Mon Jan 19, 2009 8:38 am
by Thrasher Alpha
Im guessing no one can get it to work for Vista? Damn this looked fun.

Posted: Mon Jan 19, 2009 9:14 am
by xbox7887
Source release of YeloDebug is close guys, I promise :oops:

Posted: Mon Jan 19, 2009 9:22 am
by grimdoomer
xbox7887 wrote:Source release of YeloDebug is close guys, I promise :oops:
Yay :D