Standalone RTH v2

Utilities designed primarily for the xbox version of Halo 2.
OwnZ joO




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Post by OwnZ joO »

Posted version 2, hopefully fixed some issues it might have had it version 1.
I did test, but not extensively, so I know it will work at least to some extent. Post any errors that you find and I will try to get to fixing them.
Themandyou





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Post by Themandyou »

Exact same problems with Vista, but oh well.

I'll try running it in an XP virtual machine.
OwnZ joO




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Post by OwnZ joO »

I'm not sure what's causing that. Maybe YeloDebug isn't compatible with it? I'm no expert on YeloDebug so I can't say that, but it could be a possibility.
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Eaton




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Post by Eaton »

Upon reviewing your source again, I discovered the problem. This code causes the application to fail to start: xbox = new Xbox( );

I remove it and it loads, but none of the RTH features work. :x
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OwnZ joO




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Post by OwnZ joO »

Yup, that would lead me to believe that YeloDebug is not compatible with Vista.
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bballaplaya4life





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Post by bballaplaya4life »

Im on xp and it works for me fine. It must be Vista.
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Eaton




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Post by Eaton »

bballaplaya4life wrote:Im on xp and it works for me fine. It must be Vista.
We already confirmed it not working on Vista. They YeloDebug dll must do something Vista doesn't have that XP does.
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skinnykhalida





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Post by skinnykhalida »

sry for the noob question but what do i put on my xbox to make it connect?
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Eaton




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Post by Eaton »

skinnykhalida wrote:sry for the noob question but what do i put on my xbox to make it connect?
You have to turn your Xbox into a debug Xbox to get a debug IP. There are numerous tutorials on Xbox-Scene.com on how to do this.
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Thrasher Alpha





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Post by Thrasher Alpha »

Im guessing no one can get it to work for Vista? Damn this looked fun.
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Post by xbox7887 »

Source release of YeloDebug is close guys, I promise :oops:
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grimdoomer




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Post by grimdoomer »

xbox7887 wrote:Source release of YeloDebug is close guys, I promise :oops:
Yay :D
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