[Halo 2] Serenity Auto-Patcher for V3.2

Utilities designed primarily for the xbox version of Halo 2.

Yay or Nay?

Yay
33
80%
Nay
8
20%
 
Total votes: 41

The-Guardians





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[Halo 2] Serenity Auto-Patcher for V3.2

Post by The-Guardians »

This program uses Serenity 3.1's call command to patch maps.

When the maps are done patching it will ask you if you want to resign the maps or not, if you used original maps and the patch was created correctly then there should be no need to resign the map as long as the patch was made correctly.

Credits:
Iron_Forge for making Serenity 3.1 have a call command.
The Flying Dutchmen for showing me how to call Serenity in a .bat file.

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Attachments
Serenity Auto-Patcher.rar
Application
(249.9 KiB) Downloaded 4333 times
Serenity Auto-Patcher VB.rar
Visual Basic 2005 Source Code
(154.81 KiB) Downloaded 364 times
Last edited by The-Guardians on Tue Jun 27, 2006 7:56 am, edited 6 times in total.
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Post by Du blev »

sound cool :D
The Flying Dutchmen




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Post by The Flying Dutchmen »

finally... thank you so much.. its working proper

EDIT: use these registerkeys (extra.rar) before and after patching, since the app will use the mainmenu function also. and if you don't have the mainmenu in there, it'll give you a massive error ive just tested
Attachments
Extra.rar
register keys
(481 Bytes) Downloaded 172 times
Last edited by The Flying Dutchmen on Fri Jun 16, 2006 1:07 pm, edited 4 times in total.
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Post by Monkey Terd »

I don't see the need for your application to resign the maps, as Serenity recalculates the checksum and fixes it before it makes the patch, meaning whenever you apply a patch, it will not have to be resigned.

On a side note...Cool. I'm sure many people can use this.
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destroyer69




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Post by destroyer69 »

Wow great job. This will help very much with patching many maps. It will also help with people making map packs.
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Post by xXxCocoFangxXxx »

Sounds Cool!
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Post by The Flying Dutchmen »

Monkey Terd wrote:I don't see the need for your application to resign the maps, as Serenity recalculates the checksum and fixes it before it makes the patch, meaning whenever you apply a patch, it will not have to be resigned.
meh tell me why do i have to resign the patched map after patching with the .bat file, in order to make it load?
and also with one of his earlier versions that didnt auto resign, i got failed to load messages.
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I don't think the dds files work in the ppf o matic
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Post by TfAv1228 »

The Flying Dutchmen wrote:
Monkey Terd wrote:I don't see the need for your application to resign the maps, as Serenity recalculates the checksum and fixes it before it makes the patch, meaning whenever you apply a patch, it will not have to be resigned.
meh tell me why do i have to resign the patched map after patching with the .bat file, in order to make it load?
and also with one of his earlier versions that didnt auto resign, i got failed to load messages.
hmm let me think because the patches werent made correctly DUH you should always fix map encryption before making a patch it just makes it easier on everyone dont trust the patch program to fix it for you
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Post by Aequitas »

TfAv1228 wrote:dont trust the patch program to fix it for you
Serenity does..
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The Flying Dutchmen




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Post by The Flying Dutchmen »

TfAv1228 wrote:hmm let me think because the patches werent made correctly DUH you should always fix map encryption before making a patch it just makes it easier on everyone dont trust the patch program to fix it for you
i dont have to do anything for everyone. besides everytime i patch i'm not too lazy to resign the map afterwards.. i just do that since i'm sure then the map is signed .. patches werent made correctly because the map encryption wasnt fixed ? :? you go like that
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I don't think the dds files work in the ppf o matic
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Post by T1xAnton »

This will come in handy. Sweet app man. 10/10. :P
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Post by TfAv1228 »

Aequitas i know i never specified serenity cause The Flying Dutchmen was talking about applying a patch and he transfers it and it doesnt work.

and Dutchmen what is a patch made from? the final map and the original map. ok, so what is a final map? a map that when you transfer over should work. which means that the map would be resigned. you would only get a failed to load map if the patch wasnt made on a final map using a patch other than serenity if you have that problem with serenity you original wasnt fresh
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Post by gumball »

Any chance of an alternate host? I can't download from there (ever) as it says my session is invaild! :oops:

Maybe if you have AIM...
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Post by T1xAnton »

Accept Change.
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Post by gumball »

Erm...

I knew that, I was just testing...

:cry:
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Post by The-Guardians »

Uploaded as an attachment. Added option to resign the maps or not (only needed to resign if the patch wasnt correctly made or you didnt use an original map.)
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Post by GametagAeonFlux »

Looks pretty useful, nice app.
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Post by r0tten »

i have waited my whole life for this.
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dec1234





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Post by dec1234 »

this is amazing good work man, sorry for the slight bump i had to post. :D
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Post by Dragonfire2006 »

Nice job! This will come in very useful in my clan's map pack (DCMP or Diamond Clan Map Pack).

Hey, can i get a quick tut on how to put things in the boxes, plz.

Imma VB n00b, :D
Last edited by Dragonfire2006 on Tue Aug 08, 2006 12:39 pm, edited 1 time in total.
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