(halo 2)Broken Dark Matter

Utilities designed primarily for the xbox version of Halo 2.
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Tural




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Post by Tural »

Ice_Dragon wrote:How come when I try to open a map with this I get a error? And if this programs as good as it sounds, I cant wait to try it.
It would help to know the error.

On another note, in this latest fix, now everything appears as the Mastercheif in the bsp viewer. (As opposed to showing the actual objects and such)
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Re: Broken Dark Matter

Post by Flesh Rider »

THE SWORD OF 133 --]======> is for you!
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Post by viligante8 »

When i try to veiw a model in the new dark metter, i get nothing...when i try in the old Dark matter i get this error


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Could not find file "C:\Documents and Settings\TITO\Desktop\P90 Sub-Machine Gun_Model\moonTexture.bmp".
File name: "C:\Documents and Settings\TITO\Desktop\P90 Sub-Machine Gun_Model\moonTexture.bmp"
at System.IO.__Error.WinIOError(Int32 errorCode, String str)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean useAsync, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at System.IO.File.OpenRead(String path)
at Microsoft.DirectX.Direct3D.TextureLoader.FromFile(Device device, String srcFile)
at WindowsApplication2.ModelViewer.loadmesh()
at WindowsApplication2.ModelViewer.ModelViewer_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
WindowsApplication2
Assembly Version: 1.0.2032.4956
Win32 Version: 1.0.2032.4956
CodeBase: file:///C:/Documents%20and%20Settings/TITO/Desktop/P90%20Sub-Machine%20Gun_Model/Dark%20Matter.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///C:/Documents%20and%20Settings/TITO/Desktop/P90%20Sub-Machine%20Gun_Model/Microsoft.DirectX.DLL
----------------------------------------
System.Drawing
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///C:/Documents%20and%20Settings/TITO/Desktop/P90%20Sub-Machine%20Gun_Model/Microsoft.DirectX.Direct3D.DLL
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///C:/Documents%20and%20Settings/TITO/Desktop/P90%20Sub-Machine%20Gun_Model/Microsoft.DirectX.Direct3DX.DLL
----------------------------------------

************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog.
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Post by pizzayoyo2 »

Wait im confused. In the version i downloaded from this topic i can't view the BSP in 3D (no window pops up) but in the version my friend gave me:
"Dark Matter Alpha 1" you can. :?
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Post by Tural »

pizzayoyo2 wrote:Wait im confused. In the version i downloaded from this topic i can't view the BSP in 3D (no window pops up) but in the version my friend gave me:
"Dark Matter Alpha 1" you can. :?
Click "Raw Data Editor"
Click the sbsp tag
Wait.
It will open.
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Post by DWells55 »

I'm not seeing a Raw Data Editor. I go to the SBSP tag, I click it, the blue bar at the bottom fills up. Then nothing. I tried redownloading 3 different times.
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Post by povety »

whenever i try to import a model

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WindowsApplication2.Form1.savemeta(Int32 tag, Boolean trim, String path) in f:\!darkmatter\form1.cs:line 1366
at WindowsApplication2.ModelViewer.import_Click(Object sender, EventArgs e) in f:\!darkmatter\renderers\modelviewer.cs:line 1295
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
DarkMatter
Assembly Version: 1.0.2120.32011
Win32 Version: 1.0.2120.32011
CodeBase: file:///C:/Documents%20and%20Settings/cvvb.GIRLSCOMPUTER/Desktop/dmfix/DarkMatter.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
WindowsControlLibrary1
Assembly Version: 1.0.2103.37995
Win32 Version: 1.0.2103.37995
CodeBase: file:///C:/Documents%20and%20Settings/cvvb.GIRLSCOMPUTER/Desktop/dmfix/WindowsControlLibrary1.DLL
----------------------------------------
System.Drawing
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///C:/Documents%20and%20Settings/cvvb.GIRLSCOMPUTER/Desktop/dmfix/Microsoft.DirectX.Direct3D.DLL
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///C:/Documents%20and%20Settings/cvvb.GIRLSCOMPUTER/Desktop/dmfix/Microsoft.DirectX.DLL
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///C:/Documents%20and%20Settings/cvvb.GIRLSCOMPUTER/Desktop/dmfix/Microsoft.DirectX.Direct3DX.DLL
----------------------------------------
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Tural




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Post by Tural »

DWells55 wrote:I'm not seeing a Raw Data Editor. I go to the SBSP tag, I click it, the blue bar at the bottom fills up. Then nothing. I tried redownloading 3 different times.

Its on the left, near Meta Editor.
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Post by DWells55 »

Thanks, my window was sized so tha tI couldn't see it. Had to scroll. I feel like such a n00b.

What are the controls on this thing, I'v efound it much harder to navigate than with XapienC2
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Post by Tural »

DWells55 wrote:Thanks, my window was sized so tha tI couldn't see it. Had to scroll. I feel like such a n00b.

What are the controls on this thing, I'v efound it much harder to navigate than with XapienC2
Z - zoom in
X - zoom out
W - up
A - left
S - down
D - right
+ (Numpad) - increase speed
- (Numpad) - decrease speed
Mouse scroller to rotate camera
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Post by Pyroman »

All collections appear as a turret or masterchief or something else....
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Post by slayer410 »

povety wrote:whenever i try to import a model

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WindowsApplication2.Form1.savemeta(Int32 tag, Boolean trim, String path) in f:\!darkmatter\form1.cs:line 1366
at WindowsApplication2.ModelViewer.import_Click(Object sender, EventArgs e) in f:\!darkmatter\renderers\modelviewer.cs:line 1295
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
DarkMatter
Assembly Version: 1.0.2120.32011
Win32 Version: 1.0.2120.32011
CodeBase: file:///C:/Documents%20and%20Settings/cvvb.GIRLSCOMPUTER/Desktop/dmfix/DarkMatter.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
WindowsControlLibrary1
Assembly Version: 1.0.2103.37995
Win32 Version: 1.0.2103.37995
CodeBase: file:///C:/Documents%20and%20Settings/cvvb.GIRLSCOMPUTER/Desktop/dmfix/WindowsControlLibrary1.DLL
----------------------------------------
System.Drawing
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///C:/Documents%20and%20Settings/cvvb.GIRLSCOMPUTER/Desktop/dmfix/Microsoft.DirectX.Direct3D.DLL
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///C:/Documents%20and%20Settings/cvvb.GIRLSCOMPUTER/Desktop/dmfix/Microsoft.DirectX.DLL
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///C:/Documents%20and%20Settings/cvvb.GIRLSCOMPUTER/Desktop/dmfix/Microsoft.DirectX.Direct3DX.DLL
----------------------------------------
Same f*ck*ng thing happens to me.
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Post by xbox7887 »

What do you expect...read the topic :roll:
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Post by go dak »

after i convert with visual basic express edition it says it converted succesfully but it has a csproj error and it wont let me view the code or anything
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Post by xbox7887 »

go dak wrote:after i convert with visual basic express edition it says it converted succesfully but it has a csproj error and it wont let me view the code or anything
That might be due to the fact that his app isn't coded in visual basic, it is coded in visul C# ;)
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Post by Dojorkan »

Good Day Sirs..

I have a problem. When viewing BSP of single player maps I can only view the 1st one... how do I see the rest? When selecting the other BSPs It just crashes. I assume it has to do with load zones.
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Post by pleasedontbanme »

hey, i was just wonderin, in the good darkmatter, when i open a map (say triplicate/terminal) and click on sbsp, nothing happens, it goes through one loading bar at the bottom of the screen and nothing comes up, i heard you can move stuff around using sbsp in darkmatter, so waht do i do
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Post by MrBalll »

Ok after you click the sbsp tag in the bottom left of DM there is a button called...Raw Data Editor, i think, click that and the window will pop up to move stuff around.
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Problem with model injection

Post by ]{.][.Moha »

i've followed the tutorials i've found to a T. When i try to inject my model(made in Max 7 but exported as a .obj) it gives me this error everytime.Can anyone explain to me what i'm doing wrong?Image[/img]
Image
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Post by kusho »

Every time I open the BSPViewer on Containment I just get I black screen. I
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