[Prog] Make Bitmaps Internal Program Redone...TfAv1228 :)

Utilities designed primarily for the xbox version of Halo 2.

Do you like the new design for it

Yes
14
93%
No
1
7%
 
Total votes: 15

looknbarrel




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[Prog] Make Bitmaps Internal Program Redone...TfAv1228 :)

Post by looknbarrel »

Alright first of all i did not make this program, it was made by TfAv1228 but he told me to post it cause he was tired and needed sleep

This redone program looks less ghetto than the old one and has a list of the bitmaps to make internal. It's pretty easy to use but i will wright a tutorial later just incase. It has 2 methods just as before (proper and non-proper) and you can select different reflexives for the bitmap to make internal. Non proper way is fast but proper way is long but not as long as before


For this to work with H2MC 2.0 you have to rename the .exe file to BitmapAdder and place it inside C:Program Files\H2MC 2.0\Additional\Bitmap Adder

Tutorial:1.) Open up halo 2 map

2.) Then select bitmap from the list and click it

3.) Select a method to use

4.) Select bitmaps reflexive to make internal

5.) Then click Internalize Bitmap

6.) A progress bar will show
Proper way time=idk
Non Proper time=about 20 seconds

7.) After it is done you need to inject the bitmap into the added raw data space
Attachments
Halo2IB.rar
(16.16 KiB) Downloaded 357 times
Looks cool hope you guys like it just as much as i do
Looks cool hope you guys like it just as much as i do
BitInternal.JPG (43.9 KiB) Viewed 3293 times
Last edited by looknbarrel on Wed Aug 03, 2005 3:51 pm, edited 9 times in total.
EvilMidget





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Post by EvilMidget »

leet :wink:

I love these progs your pumping out.
Santa_Is_Innocent





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Post by Santa_Is_Innocent »

OMG THANKYOU, no longer shall i have to make a list of offsets to internalize :P

um. wheres the DL O_O
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Post by CowFromMars »

Cool.... maybe posting a link would help too.... ;)
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dec1234





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Post by dec1234 »

WOW im gonna die if i dont get this program WERES the download !!!
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uralllame




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Post by uralllame »

I think you need some sleep aswell, you kind of missed something. Or are you just being cruel showing us this great program and not letting us get our mitts on it?
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TfAv1228




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Post by TfAv1228 »

here
Attachments
Halo2IB.rar
(16.16 KiB) Downloaded 68 times
Sig breaks rules, read the rules before reposting.
Santa_Is_Innocent





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Post by Santa_Is_Innocent »

TfAv1228 wrote:here
PARTY TIME!
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Post by eVDoorMan »

OHH SHIT, I think i just pissed my pants, this has got to be the best program you have made.

great job dude
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uralllame




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Post by uralllame »

Any chance of you writing a tutorial?
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looknbarrel




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Post by looknbarrel »

Sorry guys i did need some sleep myself i guess, download is up now and heres a quick tutorial.

1.) Open up halo 2 map

2.) Then select bitmap from the list and click it

3.) Select a method to use

4.) Select bitmaps reflexive to make internal

5.) Then click Internalize Bitmap

6.) A progress bar will show
Proper way time=idk
Non Proper time=about 20 seconds

7.) After it is done you need to inject the bitmap into the added raw data space
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Post by Advanc3d_T3ch »

What does a bitmap do? Fix encryption?
Image size too large, please fix it.
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uralllame




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Post by uralllame »

looknbarrel wrote:Sorry guys i did need some sleep myself i guess, download is up now and heres a quick tutorial.

1.) Open up halo 2 map

3.) Select a method to use

4.) Select bitmaps reflexive to make internal

7.) After it is done you need to inject the bitmap into the added raw data space
What's the difference (I didn't use the old one)?
If we have something like Banshee plate (with 2 reflexives), do we have to do both?
Do we need to use any specific program for this?

Thanks.
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looknbarrel




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Post by looknbarrel »

uralllame2 wrote:
looknbarrel wrote:Sorry guys i did need some sleep myself i guess, download is up now and heres a quick tutorial.

1.) Open up halo 2 map

3.) Select a method to use

4.) Select bitmaps reflexive to make internal

7.) After it is done you need to inject the bitmap into the added raw data space
What's the difference (I didn't use the old one)?
If we have something like Banshee plate (with 2 reflexives), do we have to do both?
Do we need to use any specific program for this?

Thanks.
Thats up to you. The older program only made bitmaps with more than one reflexive first reflexive internal but i asked TfA to make it so you can select which one to make internal. Need a special program for what? To inject the bitmap into the added raw data space? If so then just use dothalo or any other halo 2 modding program with bitmap support(i like dothalo for bitmaps)
TfAv1228




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Post by TfAv1228 »

Advanc3d_T3ch wrote:What does a bitmap do? Fix encryption?
:shock:
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Post by XD »

Advanc3d_T3ch wrote:What does a bitmap do? Fix encryption?
Yes, you're very advanced at technology.... yet you do not know what a bitmap is. Right.
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Post by Zigen »

XD wrote:
Advanc3d_T3ch wrote:What does a bitmap do? Fix encryption?
Yes, you're very advanced at technology.... yet you do not know what a bitmap is. Right.
a bitmap does nothing. Period
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Post by Kirk »

Add a prefix in 24 hours or deletion.
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Post by pixeldotz »

is there any chance of getting like a queue manager added to this? that way we can do internalizing batch?

also, do you have to inject the bitmap right after internalizing something? cause i keep getting CANNOT READ BEYOND THE END OF STREAM errors. with ch2r, and with serenity while trying to make a patch after internalizing.
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Post by looknbarrel »

pixeldotz wrote:is there any chance of getting like a queue manager added to this? that way we can do internalizing batch?

also, do you have to inject the bitmap right after internalizing something? cause i keep getting CANNOT READ BEYOND THE END OF STREAM errors. with ch2r, and with serenity while trying to make a patch after internalizing.
1.) No because when space is added to the map it has to reread the map because data was changed so it shuts down just like glitchys chunk adder

2.) Yes you do you should read the tutorial i wrote
:wink:
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