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Ch2r - Open Source Halo 2 Modding Tools - v0.9.3WIP3
Posted: Mon Feb 14, 2005 6:19 am
by XIU
Current version
v0.9.3 WIP 3
Website:
http://ch2r.net/
New Features:
- Changed: Multi-Plugin System
- Changed: Bitmap control (you can still use the old one)
Screenshot:
Download:
Get binary here (v0.9.3 WIP 3)
Get setup here (v0.9.2)
Get source here (v0.9.2)
Download OLD binary here (v0.5.4 WIP)
Posted: Mon Feb 14, 2005 8:58 am
by KiLLa
sweet, does this do bump maps yet?
wow no ones posted..wierd
Posted: Mon Feb 14, 2005 9:51 am
by XIU
KiLLa wrote:sweet, does this do bump maps yet?
wow no ones posted..wierd
Nope, not yet atleast, I'm working on a complete Halo2 bitmap library which can extract/inject everything.
Posted: Mon Feb 14, 2005 11:29 am
by killerklown5
XIU wrote:KiLLa wrote:sweet, does this do bump maps yet?
wow no ones posted..wierd
Nope, not yet atleast, I'm working on a complete Halo2 bitmap library which can extract/inject everything.
i need to extract a bsp...
Posted: Mon Feb 14, 2005 12:08 pm
by Iron_Forge
Well hurry up you slow bastard!..I sure hope it's all in C# this time!!!
Posted: Mon Feb 14, 2005 3:16 pm
by zulux
YOU HAVE SO MANY FILES FOR YOUR CODE! I was just like... whoaaaaa.
Posted: Tue Feb 15, 2005 6:46 am
by Lightning
Hehe, well said Forge, well said!
Really looking forward to the new build! I'll try catching you on AIM later
Posted: Tue Feb 22, 2005 9:21 am
by revengeismyfury
how do you inject ghost and whorthog skins
Posted: Tue Feb 22, 2005 1:11 pm
by [CL]9mm-Man
Neat program....Cant use it as I dont have Halo 2, modded xbox, even dont have an ordinary xbox!
Posted: Fri Feb 25, 2005 6:15 pm
by Jeagen
damn...why don't any of the halo2 editors have sound extractors yet...
Posted: Sun Feb 27, 2005 2:56 am
by ScottyGEE
-DE-Jeagen wrote:***...why don't any of the halo2 editors have sound extractors yet...
because halo2 is a new game....
and these guys have gone remarkably well to release these tools so quick...
Posted: Mon Feb 28, 2005 1:20 am
by XIU
Got bumpmaps working, enjoy
Posted: Mon Feb 28, 2005 1:21 am
by XIU
-DE-Jeagen wrote:***...why don't any of the halo2 editors have sound extractors yet...
We do have sound extraction, click on any .snd! tag.
Then on the left expand the Tools box and choose Sound
Posted: Mon Feb 28, 2005 9:56 am
by TheTyckoMan
hey could you add the option to switch how the the folders are sorted (like adi has)? like switch between "tag type" and "folder hierarchy"?
Posted: Thu Mar 10, 2005 5:36 am
by Jefff
Find the folder called tags and expand it.
Posted: Fri Mar 11, 2005 9:56 pm
by rossgemuend
bump map extraction works!? i just downloaded 0.9.3 and opened main menu map and a few others and couldn't extract the masterchief bump bitm. Technically, it would extract, but it won't display anything or open in photoshop with the .dds plugin. please help... -thanks
Posted: Sat Mar 12, 2005 6:40 am
by rossgemuend
ok, i see that in the blog, the bump maps will not show a preview, but how can they be used if photoshop and 3dsmax cannot open them? am i missing the point?
Posted: Sat Mar 12, 2005 1:21 pm
by GametagAeonFlux
rossgemuend wrote:bump map extraction works!? i just downloaded 0.9.3 and opened main menu map and a few others and couldn't extract the masterchief bump bitm. Technically, it would extract, but it won't display anything or open in photoshop with the .dds plugin. please help... -thanks
I have the same problem, I can open any .dds' besides the bumps. All I get is "Error in the file-format module interface" or something like that.
Posted: Sun Mar 13, 2005 5:43 am
by SlyDude
Hey, I am using this to make the bitmaps black, where can I get a black 1024x1024.dds bitmap patch?
Posted: Mon Mar 28, 2005 8:58 pm
by GametagAeonFlux
Is there like a step I didn't do? I can't extract any bitmaps, I just get an error saying that part of the file path is missing.