Ch2r - Open Source Halo 2 Modding Tools - v0.9.3WIP3

Utilities designed primarily for the xbox version of Halo 2.
XIU




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Ch2r - Open Source Halo 2 Modding Tools - v0.9.3WIP3

Post by XIU »

Current version v0.9.3 WIP 3

Website:
http://ch2r.net/

New Features:
- Changed: Multi-Plugin System
- Changed: Bitmap control (you can still use the old one)

Screenshot:
Image

Download:
Get binary here (v0.9.3 WIP 3)
Get setup here (v0.9.2)
Get source here (v0.9.2)
Download OLD binary here (v0.5.4 WIP)
Attachments
Ch2r v0.9.3WIP3.rar
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Last edited by XIU on Mon Aug 21, 2006 7:52 am, edited 2 times in total.
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Post by KiLLa »

sweet, does this do bump maps yet?
wow no ones posted..wierd
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Post by XIU »

KiLLa wrote:sweet, does this do bump maps yet?
wow no ones posted..wierd
Nope, not yet atleast, I'm working on a complete Halo2 bitmap library which can extract/inject everything. :)
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Post by killerklown5 »

XIU wrote:
KiLLa wrote:sweet, does this do bump maps yet?
wow no ones posted..wierd
Nope, not yet atleast, I'm working on a complete Halo2 bitmap library which can extract/inject everything. :)
i need to extract a bsp...
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Post by Iron_Forge »

Well hurry up you slow bastard!..I sure hope it's all in C# this time!!!
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Post by zulux »

:shock: YOU HAVE SO MANY FILES FOR YOUR CODE! I was just like... whoaaaaa.
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Post by Lightning »

Hehe, well said Forge, well said!

Really looking forward to the new build! I'll try catching you on AIM later
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Post by revengeismyfury »

how do you inject ghost and whorthog skins
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Post by [CL]9mm-Man »

Neat program....Cant use it as I dont have Halo 2, modded xbox, even dont have an ordinary xbox! :(
Your image cannot exceed 400x200 or 50kb
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Post by Jeagen »

damn...why don't any of the halo2 editors have sound extractors yet... :cry:
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Post by ScottyGEE »

-DE-Jeagen wrote:***...why don't any of the halo2 editors have sound extractors yet... :cry:
because halo2 is a new game....
and these guys have gone remarkably well to release these tools so quick...
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Post by XIU »

Got bumpmaps working, enjoy
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Post by XIU »

-DE-Jeagen wrote:***...why don't any of the halo2 editors have sound extractors yet... :cry:
We do have sound extraction, click on any .snd! tag.
Then on the left expand the Tools box and choose Sound
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Post by TheTyckoMan »

hey could you add the option to switch how the the folders are sorted (like adi has)? like switch between "tag type" and "folder hierarchy"?
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Post by Jefff »

Find the folder called tags and expand it.
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Post by rossgemuend »

bump map extraction works!? i just downloaded 0.9.3 and opened main menu map and a few others and couldn't extract the masterchief bump bitm. Technically, it would extract, but it won't display anything or open in photoshop with the .dds plugin. please help... -thanks
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Post by rossgemuend »

ok, i see that in the blog, the bump maps will not show a preview, but how can they be used if photoshop and 3dsmax cannot open them? am i missing the point?
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Post by GametagAeonFlux »

rossgemuend wrote:bump map extraction works!? i just downloaded 0.9.3 and opened main menu map and a few others and couldn't extract the masterchief bump bitm. Technically, it would extract, but it won't display anything or open in photoshop with the .dds plugin. please help... -thanks
I have the same problem, I can open any .dds' besides the bumps. All I get is "Error in the file-format module interface" or something like that.
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Post by SlyDude »

Hey, I am using this to make the bitmaps black, where can I get a black 1024x1024.dds bitmap patch?
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Post by GametagAeonFlux »

Is there like a step I didn't do? I can't extract any bitmaps, I just get an error saying that part of the file path is missing.
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