DotHalo1.0b3.0(Updated 2-10-05)

Utilities designed primarily for the xbox version of Halo 2.
chrisrice





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Post by chrisrice »

will the program ever support batch texture extract or extraction for the P8 (aka most bump maps) ?
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Leechie





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Post by Leechie »

is there a plugin for tag editor cause it says under tag editor that theres no plugin avalible
Spartan21891





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Post by Spartan21891 »

Wat the hell? When ever i try to open my bloodgulch.map for pc it says it isnt a vaild map? Wat is goin on?
~Xion~





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Post by ~Xion~ »

UMM HELP plzz
i get this error when i open the rar

! DotHalo1.0b3.0\DotHalo.exe: The file "DotHalo1.0b3.0\DotHalo.exe" header is corrupt
! DotHalo1.0b3.0\Plugins\Halo1\coll.xml: The file "DotHalo1.0b3.0\Plugins\Halo1\coll.xml" header is corrupt
! DotHalo1.0b3.0\Plugins\Halo1\itmc.xml: The file "DotHalo1.0b3.0\Plugins\Halo1\itmc.xml" header is corrupt
! DotHalo1.0b3.0\Plugins\Halo1\ligh.xml: The file "DotHalo1.0b3.0\Plugins\Halo1\ligh.xml" header is corrupt
! DotHalo1.0b3.0\Plugins\Halo1\pctl.xml: The file "DotHalo1.0b3.0\Plugins\Halo1\pctl.xml" header is corrupt
! DotHalo1.0b3.0\Plugins\Halo1\sky .xml: The file "DotHalo1.0b3.0\Plugins\Halo1\sky .xml" header is corrupt
! DotHalo1.0b3.0\Plugins\Halo1\trak.xml: The file "DotHalo1.0b3.0\Plugins\Halo1\trak.xml" header is corrupt
! DotHalo1.0b3.0\Plugins\Halo1\weap.xml: The file "DotHalo1.0b3.0\Plugins\Halo1\weap.xml" header is corrupt
! DotHalo1.0b3.0\Plugins\Halo1\wind.xml: The file "DotHalo1.0b3.0\Plugins\Halo1\wind.xml" header is corrupt
! DotHalo1.0b3.0\Plugins\Halo1: The file "DotHalo1.0b3.0\Plugins\Halo1" header is corrupt
! DotHalo1.0b3.0\Plugins\Halo2: The file "DotHalo1.0b3.0\Plugins\Halo2" header is corrupt
! DotHalo1.0b3.0\Plugins: The file "DotHalo1.0b3.0\Plugins" header is corrupt
! DotHalo1.0b3.0\Readme.txt: The file "DotHalo1.0b3.0\Readme.txt" header is corrupt
! DotHalo1.0b3.0\zH2Sig.dll: The file "DotHalo1.0b3.0\zH2Sig.dll" header is corrupt
! DotHalo1.0b3.0\zPPF.dll: The file "DotHalo1.0b3.0\zPPF.dll" header is corrupt
! DotHalo1.0b3.0: The file "DotHalo1.0b3.0" header is corrupt



why in the world i just downloaded it
help plzzzzz
Godshank





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Post by Godshank »

my blood gulch doesn't work either
nvino





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Re: (Halo 1 & 2)DotHalo1.0b3.0(Updated 2-10-05)

Post by nvino »

farklem wrote:DotHalo is a Halo 1 and Halo 2 map modding program. This program requires .NET Framework. If the program does not load, go to Microsoft and get .NET Framework.


Ok well here is DotHalo (aka H2Edit). There are bugs and incomplete items in the program but for the most part everything works. Over the last week I have been deciding how to move forward with this project and I finally came up with a solution. I will continue work on DotHalo but I will be starting from scratch. Part of the reason is that it will give me a chance to clean up the code and make it run faster. Since I have only been programming for 3 months, I had alot of things to learn and this program wasn't made as professionally as I would have liked it to be. So I am going to re-make it and make it much better. I am looking for help on this new project so if you are interested, please contact me.


Map Version Compatability:
Halo 1(xbox NTSC and PAL)
Halo 1(PC/Mac)
Halo 1(CE)
Halo 2(xbox NTSC and PAL)


Current Features:
1. Meta Extraction (Regular, Recursive and, Batch).
2. Meta Injection.
3. Tag Editor (Supports HMT, HHT, and CH2R plugins).
4. Dependency/LoneID swapping.
5. Insert blank space into meta.
6. Fixes the Encryption Signature (automaticly does this when the map is closed and changes have been made).
7. Extracts, view, and injects most bitmaps.
8. Extracts most sounds.
9. Hex Utilities (+magic, -magic, swap endian and, convert between hex and dec).
10. Hex Editor (only views hex, does not save changes yet).
11. Generate Offset List.


Changes from Beta 2 to Beta 3:
1. Halo 1 map compatability.
2. Tag searching.
3. Built in PPF Patch Make and Apply.
4. Add new map to mainmanu.map and change map description.
5. Hex Editor.
6. Halo 1(xbox) map compressing/decompressing.
7. Ident swapping (finally!).
8. Click on a dependency that points to raw data and see the raw data editor for that tag.
9. Generate Offset list has been added.
10. Added Generate Offset List.


Changes from Beta 1 to Beta 2:
1. Lots of bug fixes.
2. Bitmap Viewing, extracting, and injecting.
3. Now handels the bsp(s) meta (You can extract the bsp meta or changes the dependencies within the app). It doesn't extract an editable mesh!
4. The encryption signature is fixed when the map is closed (only if changes have been made to the map) or you can choose to fix is manually.
5. Meta extracting and injecting now using xml files for dependencies instead of a text file.
6. Added Insert Blank space into meta.
7. Sound extracting (doesn't work for all tags or external tags)


Known bugs or issues:
1. P8 and A8 bumpmaps don't extract yet.
2. Some sounds won't extract (If the size is negative, it won't work).
3. Does not handle Halo 1 raw data yet.
4. Sometimes making changes in the tag editor causes the application to not want to close.


Future Features:
1. Map rebuilding.
2. Sound injection.
3. A help system with Tutorials.
4. As Allways, find bugs and fix them.

nstall
Warning: This application may eat your maps. I take no responsibility for what it does. lol


Super Special Thanks to:
Iron_Forge, ZeldaFreak, CLuis, KicKenchicKen5, MonoxideC, tjc2k4, norulezapply, XBOXWar3z, Eclipse, ZexGX, DonaldMCRonald87, Vinx, Stefander, Kornman00, SwampFox, Some-Random-Guy, J5892, Gabs, Spiffy, Xtreme Kayaker and the rest of the Halo modding community.
:twisted: :twisted: :twisted: :twisted: This is making me realy mad, i have net frarmework 2.0 and i tried to i tried to install ur program. When ever i am done it says that its not a valid zip archive then it closes all the programs can some 1 tel me wat i am doing rong
John4767





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Post by John4767 »

what the heck, the program doesent work on my computer, i get a error message, it wont launch
sundriedprawn





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Post by sundriedprawn »

mine wont open either i get this message

Options:

/?-- show this information
/i-- install
/q-- quiet mode
/l:logfile-- generate log file
/ld-- log package details
/lp-- log affected products
/lf-- log included files
/xp[:path]-- extracts msp
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Xero




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Post by Xero »

Sucks to be you :?
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Logan is dead. :(
Trigger_six




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Post by Trigger_six »

Where can you even get the ATV model from?
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Tural




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Post by Tural »

Trigger_6 wrote:Where can you even get the ATV model from?
Halo 2 Beta (Haha) or some CE maps that have it included.
Halobox





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Post by Halobox »

I WANT THE HAHA lol
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Post by Tural »

Halobox wrote:I WANT THE HAHA lol
I want people to stop using all caps. We don't all get what we want, do we?
Reguemax





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Post by Reguemax »

I need help whit that program look what is the problem !!!
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MrBalll




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Post by MrBalll »

Ok well your first problem is you don't even have a map opemed. Try that. :wink:
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DarkMetal





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Post by DarkMetal »

I wonder how so many people have errors in DotHalo? I have never had an error really that I didnt understand. Most of the time it's a broken plugin and you sohuld just download a stock version.
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[777] Ploppy





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Post by [777] Ploppy »

On dot halo, everything extracts real slow compared to HMT

Anyways, I'm using it to mod halo ce maps and stuff
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MrBalll




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Post by MrBalll »

Don't use it for Halo PC or CE. It was meant for Halo 2. Use HEK.
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DarkMetal





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Post by DarkMetal »

It was meant for Halo 2, but it does support Halo CE maps as well.
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bobtdwarf





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Post by bobtdwarf »

I was wondering if Farklem has available a non windows specific build, or has tried running this using Mono.

I have downloaded the program and installed the latest version of Mono, and from the kind of failures that it is outputting in the console it would lead me to believe that in theory at least it could run.

If you need it Farklem I could send you the console dump to debug and you could tell me whether or not I am smoking wheaties or not.
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