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(Halo 1)HEK Plugin Set (For HHT and HMT)

Posted: Thu May 27, 2004 1:01 pm
by The Swamp Fox
just a plugin set i made by figuring out how guerilla worked. have fun!

- Actor
- Actor Variant
- Fog
- Glow System
- Item Collection
- Lightning
- Particle
- Point Physics
- Sound Environment
- Weather Particle System
------------------------------
Shaders:
- Chicago
- Glass
- Plasma
- Transparency
- Water

Posted: Thu May 27, 2004 5:04 pm
by Spammy
Nice job man. Keep up the great work! :D

Posted: Thu May 27, 2004 5:55 pm
by Wooden Dragon
Does that actor plugin work on xbox? nothing seems changed.

Posted: Fri May 28, 2004 10:11 am
by mtxboxfreak
cool set of plugins 8)
good job Swamp Fox

Posted: Sat May 29, 2004 6:07 am
by [files]runehunter1717
Very nice job!!!!!!!!!!

Posted: Sat May 29, 2004 7:16 am
by Wooden Dragon
Now all we need is a projectile one :)

Posted: Mon May 31, 2004 12:47 pm
by The Swamp Fox
yes, everything here works for xbox, and the projectile plugin we already have is great :D

Posted: Mon May 31, 2004 2:05 pm
by Vulcan
So exactly what does a plugin do? Sorry if I sound kind of newbish. Does it add Xbox graphics to the PC? And finaly what do we do after we download it?

Posted: Mon May 31, 2004 9:48 pm
by Streaker
I also have a question. How does the glow plugin work? There is nothing under the glw! tag, is this for singleplayer levels? If so how might I use it for multiplayer? Can I change something into the glw! tag? If so what? Am I making sense?
Thanx

Posted: Tue Jun 01, 2004 1:07 am
by The Swamp Fox
well, these plugins have a little more advanced of a nature than most, mainly because the tags they edit are not as simple as they seem...but once you download them u put them in the plugins folder of whatever program you use.

glow systems are mainly in SP, but if someone brings the energy sword (perfectly) into MP the glw! tag should come with it.

Posted: Tue Jun 01, 2004 5:07 am
by Bassist-X
Nice job with the shaders, the water I'm sure will be put to good use.

Posted: Tue Jun 01, 2004 11:32 am
by Mazirix
I love you :cry: (not in a gay way)

Posted: Wed Jun 02, 2004 12:42 pm
by Pwn4g3
Someone wrote:I love you :cry: (not in a gay way)
Swamp Fox, do you know anything of mach tag? For example changing the light bridges initially on flag to true so that light bridges will appear in MP? I'm having a hard time finding the value that controls it, I have done it in SP, but cannot in MP, this would be the icing on the cake for my conversion of 343 Guilty Spark, authenticity wise anyways...

Posted: Thu Jun 03, 2004 4:24 pm
by The Swamp Fox
i did plan on pctl and mach plugins, but i looked at their tag structure and it is incredibly complex. mach tags sure dont have many editable values, mostly flags, and as for default on, ive never seen that before...

Posted: Thu Jun 03, 2004 5:10 pm
by Pie
The Swamp Fox...this is awsome, thanks, man

Posted: Mon Jun 07, 2004 12:30 pm
by Master-Chief
i put the plugs in the hmt plugins folder and it cant open CE map files

Posted: Mon Jun 07, 2004 1:53 pm
by Master Makayo
Master-Chief wrote:i put the plugs in the hmt plugins folder and it cant open CE map files
you dumb shit! it isnt for CE, its for Classic Halo PC!

Posted: Fri Jun 11, 2004 6:54 am
by Joe_1
But HEK is 4 halo ce and its a hek plugin :o

Posted: Fri Jun 11, 2004 7:53 pm
by The Swamp Fox
umm...actually its for xbox...but it will work with original halo pc and if hmt opened HCE it would work for that too

Posted: Sat Jun 12, 2004 9:35 am
by NVShacker
You guys should probably check out the one in the misc forum. Much more thorough.