alright I was thinking of being greedy and keeping this to myself like some people who know how to do this but I think it is best to post this now.
BSP conversions: (by zone117)
http://forums.halomods.com/viewtopic.php?t=66916
AI in MP: (by wasting body)
http://forums.halomods.com/viewtopic.php?t=48032
Now transfer AI triggers, AI zones, and unknown offset 360
from your SP map to you MP map using entitys chunk cloner.
Go to the scnr tag and scroll down until you find your squad, make sure their initial and final state is not -1
I will redo this in much more detail, but i just wanted to get this out there because I couldn't find any other tuts on this and i'm busy.
AI zones in BSP conversions
What?
I'm guessing this would only apply to single player bsp's then correct?
Cause I've gotten AI zones to work in single player bsp's using H2Core, all I did was transferred the AI zones, AI encounters and AI Commands (above all the other usual palletes).
It worked, but it is possible you don't need all those palletes I'm not sure.
I'm guessing this would only apply to single player bsp's then correct?
Cause I've gotten AI zones to work in single player bsp's using H2Core, all I did was transferred the AI zones, AI encounters and AI Commands (above all the other usual palletes).
It worked, but it is possible you don't need all those palletes I'm not sure.
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- Posts: 81
- Joined: Fri Oct 19, 2007 6:33 pm
- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
give me 5 minutes and all you AI zone dreams will come true.
AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.