One Squad in Hog & alot more on AI. AI HELPFUL +download
Posted: Thu Aug 31, 2006 11:12 am
This is for the original plug-in. Yes new plug-ins make this easier but for all you who want to know this way feel free to follow along.
The AI squads box controls the vehicle to spawn for all the squad to use and the default weapon used. to change each individual character's weapon or seat u need to edit the uknowns below the spawn cords.
Here are some pictures to help explain, below those will be seat/weapon/etc values.Sppf of requirments for AI too. also a test level, Halo2AIE and a newer scnr plug-in. NEW Respawn



.AI vehicles.
Gunner (hog)........... 2.755051E-40
Passenger(hog)...... 1.836696E-40
Driver...................... 3.673406E-40
Pedestian................4.591761E-40
Default................... 9.183409E-41(I think it uses the selection specified for the squad)
Set the driver's spawn cords, and then passenger and gunner will spawn in vehicle. But I put the cords all close together just in case though.
I will update the seats as I find new ones(pelican cargo, spectre etc.)
Weapons (untested) PM or AIM me if you find anything wrong.
NaN - will use the weapon specified for the squad(the one you picked above.)
1.836696E-40................weapon palette 1
2.755051E-40................weapon palette 2
3.673406E-40................weapon palette 3
4.591761E-40................weapon palette 4
5.510116E-40................weapon palette 5
6.428471E-40................weapon palette 6
7.346826E-40................weapon palette 7
8.265181E-40................weapon palette 8
9.183536E-40................weapon palette 9
1.010189E-39................weapon palette 10
1.102025E-39................weapon palette 11
1.19386E-39..................weapon palette 12
1.285696E-39................weapon palette 13
1.377531E-39................weapon palette 14
Teams - Thank you SnakejKnight
Yellow = Human
Green = Covenant
Purple = Flood
Orange = Sentinel
Brown = Heretic
Pink = New Covenant
AI Respawn Script - This is a GREAT Person VSG19902
This one is for continuous
And this is my edited script that I made myself
here are all the patches for each map to put the needed thing for ai in the map(all maps)
With this new plugin those pictures and numbers will become unneeded.[/code]
The AI squads box controls the vehicle to spawn for all the squad to use and the default weapon used. to change each individual character's weapon or seat u need to edit the uknowns below the spawn cords.
Here are some pictures to help explain, below those will be seat/weapon/etc values.Sppf of requirments for AI too. also a test level, Halo2AIE and a newer scnr plug-in. NEW Respawn



.AI vehicles.
Gunner (hog)........... 2.755051E-40
Passenger(hog)...... 1.836696E-40
Driver...................... 3.673406E-40
Pedestian................4.591761E-40
Default................... 9.183409E-41(I think it uses the selection specified for the squad)
Set the driver's spawn cords, and then passenger and gunner will spawn in vehicle. But I put the cords all close together just in case though.
I will update the seats as I find new ones(pelican cargo, spectre etc.)
Weapons (untested) PM or AIM me if you find anything wrong.
NaN - will use the weapon specified for the squad(the one you picked above.)
1.836696E-40................weapon palette 1
2.755051E-40................weapon palette 2
3.673406E-40................weapon palette 3
4.591761E-40................weapon palette 4
5.510116E-40................weapon palette 5
6.428471E-40................weapon palette 6
7.346826E-40................weapon palette 7
8.265181E-40................weapon palette 8
9.183536E-40................weapon palette 9
1.010189E-39................weapon palette 10
1.102025E-39................weapon palette 11
1.19386E-39..................weapon palette 12
1.285696E-39................weapon palette 13
1.377531E-39................weapon palette 14
Teams - Thank you SnakejKnight
Yellow = Human
Green = Covenant
Purple = Flood
Orange = Sentinel
Brown = Heretic
Pink = New Covenant
AI Respawn Script - This is a GREAT Person VSG19902
Code: Select all
(script startup respawner
(sleep_until (<= (ai_living_count 0000) 0))
(ai_place 0000)
)
Code: Select all
(script continuous respawner
(sleep_until (<= (ai_living_count 0000) 0))
(ai_place 0000)
)
Code: Select all
(script continuous respawner
(begin
(sleep 1000)
(sleep_until (<= (ai_living_count 0) 5))
(ai_place 0)
))
With this new plugin those pictures and numbers will become unneeded.[/code]
Code: Select all