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PPF Builder [APP]

Posted: Sat Mar 18, 2006 3:32 pm
by Strang3r
Another shell integration 8)

Heres how it works, on opening the app you will be presented with this screen:
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The 1st section is the 'PPF Applier', once you've added this; whenever you right-click a ppf you'll have the following option:
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If you were to then click that you would be presented by a window like this:
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You would then chose the file to apply it to. Once you have, if you've set it so you see a msgbox then:
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Else you'll just hear a noise 8)

Moving onto the 2nd part of the app

This is the 'PPF Creator', one thing you must remember though is ppf's arent just made for Halo2, there universal meaning every file can be 'PPF'ed'.

So keeping that in mind, once youve added it you can right-click any file and you'll see the option:
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Clicking will bring you to a screen where you then choose the original file. After that there will be another window asking you what the PPF's description will be:
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And then the PPF will be made :lol: and confirmed:
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Unless of course youve set the preference to beep 8)

And thats it! Hope you find this useful :D

A couple of things you should keep in mind:

@ Once the PPF is created, if there are 0 changes the app will delete it.

@ If the original file is smaller that the modified file you will be asked if you wish to add bytes to it to equal out the sizes, this is because PPF's cannot be made when the sizes are unequal.

@ Preferences are saved when the app closes.

@ Once you have added one of the right-clicking options the location of the app will be saved, then when you use a right-click option it will go back to that location and startup the app. This means that if you do change the app's location after 'Adding', you must open the app up again and 'Add' again. This will overwrite the old location with the new one :lol:

@ The .dll must stay in the same directory as the app for it to function properly.

Posted: Sat Mar 18, 2006 3:34 pm
by nifebender
wow, very cool! how bout one of these for sppfs? very cool ap saves alot of time.

Posted: Sat Mar 18, 2006 3:35 pm
by Strang3r
yea that would be a good idea, now if i can just get a hold of low8...

Posted: Sat Mar 18, 2006 3:37 pm
by xenowisp
i think he's been trying to contact low8 for permission to use his code

Posted: Sat Mar 18, 2006 3:37 pm
by nifebender
low8 where are you??????? it seems that most mods are using sppf files now, so i just figure making it work with sppf's would be alittle more usefull. still got my download anyway.

Posted: Sat Mar 18, 2006 3:46 pm
by harris6191
I love you way too much.

Posted: Sat Mar 18, 2006 4:03 pm
by Tural
Looks pretty damn good. :wink:

Posted: Sat Mar 18, 2006 4:30 pm
by chrasherx
nifebender wrote:low8 where are you??????? it seems that most mods are using sppf files now, so i just figure making it work with sppf's would be alittle more usefull. still got my download anyway.
i say dont waste your time, ppf will be used more again soon, maybe even .mppfs but i wont say anymore.

btw nice job

Posted: Sat Mar 18, 2006 4:37 pm
by PigFarker
chrasherx wrote:
nifebender wrote:low8 where are you??????? it seems that most mods are using sppf files now, so i just figure making it work with sppf's would be alittle more usefull. still got my download anyway.
.mppfs
Mini PPFs :P

Posted: Sat Mar 18, 2006 5:02 pm
by chrasherx
no master ppfs, now no more info. i already gave out too much

Posted: Sat Mar 18, 2006 5:04 pm
by Agent ME
Master PPFs? Taking your own hand to a smaller PPF file?


Anyone see if IPS patches are any good with maps?

Posted: Sat Mar 18, 2006 5:11 pm
by DWells55
Why don't you just call it .xpf (Xbox Patch File) or .hpf (Halo Patch File) instead of sticking to the old name which stands for PlayStation Patch File.

Posted: Sat Mar 18, 2006 5:22 pm
by Agent ME
Also - will this new patch type you're working on work on all types of files like PPFs, IPSs, and SPPFs, or will it be specifically for Halo2 Map files like serenity?

Posted: Sat Mar 18, 2006 5:31 pm
by nifebender
nice job taking over a topic, maybe we should stay ontopic.

Yeah

Posted: Sat Mar 18, 2006 6:25 pm
by DaWandererLee
You guys really should stay on topic, with this I add that this is a very good application, would be cool for some people if you could post a tutorial on how to do this maybe? ;)
Agent ME wrote:Also - will this new patch type you're working on work on all types of files like PPFs, IPSs, and SPPFs, or will it be specifically for Halo2 Map files like serenity?
By the way, SPPF's can only patch Halo 2 .map files.
DWells55 wrote:Why don't you just call it .xpf (Xbox Patch File) or .hpf (Halo Patch File) instead of sticking to the old name which stands for PlayStation Patch File.
We know .ppf files to stand for Playstation Patch File, although it is also known as many other things. Details for this file extension can be found here

Posted: Sat Mar 18, 2006 6:29 pm
by Two-One
Nicely done.

Posted: Sun Mar 19, 2006 2:07 am
by Strang3r
Two-One wrote:Nicely done.
Thank You :D

And chrasherX if you are making another patching system, then i would be happy to shell integrate it 8), if you want too

Posted: Sun Mar 19, 2006 2:56 am
by Danhrules_Modding-Mayhem
Nice! 8)

Keep up the great work :wink:

Posted: Sun Mar 19, 2006 6:45 am
by shade45
Nice man

Posted: Sun Mar 19, 2006 8:40 am
by Trigger_six
Strang3r wrote:
Two-One wrote:Nicely done.
Thank You :D

And chrasherX if you are making another patching system, then i would be happy to shell integrate it 8), if you want too
I think itd be a dumb idea, (no offense) but we already have like 4 types of patches, and more is just annoying...... Unless its Amazing.