Photoshop DDS Plugin

Utilities you will need to mod halo. No warez.
Abstract





Posts: 15
Joined: Wed Jul 26, 2006 10:34 am

Post by Abstract »

lock it but at ;east tell me what is the correct way to save the DDS file so it will successfully inject
]

plz!!!!!
User avatar
MrBalll




Acolyte Bloodhound Recreator Connoisseur
Illusionist

Posts: 2691
Joined: Sat Nov 05, 2005 12:05 am
Location: Lubbock, TX

Post by MrBalll »

Well look in your modding application and click the bitmap and see what DXT format it is and save it as that same format.
ironballs





Posts: 12
Joined: Sat Nov 25, 2006 2:34 pm

Post by ironballs »

how do use the alpha feature. I can't save my .dds with a transparent backround!
Yes, they're magnetic, if you were wondering. And yes, they do clank when I walk.
Image
Zzzyax





Posts: 6
Joined: Mon Feb 12, 2007 4:13 am
Location: England

Post by Zzzyax »

i can already view/save/edit DDS files in my photoshop, without this :P
dragon6748





Posts: 1
Joined: Sun Mar 11, 2007 12:38 am

im having trouble

Post by dragon6748 »

where can i get the plugins to Adobe Photoshop?????
User avatar
((N8))





Posts: 12
Joined: Fri Mar 16, 2007 12:45 am
Location: Calgary, Alberta
Contact:

Duh

Post by ((N8)) »

If anyone still doesn't get it here's a pretty descriptive set of instructions I found on someone's page:

First, you must download a program called
Adobe Photoshop CS2. You can download a Trail Version of the program, with a
free registration at this link: http://www.adobe.com/products/tryadobe/ ... ftpID=2730 Once you
have that downloaded you have to download a .dds plug in so Photoshop can read
the bitmap. You can find one here:
http://files.halomods.com/viewtopic.php?t=463
Make sure you put the plug in is in the plug in file for Photoshop. C
Drive/Program Files/Adobe/PhotoShop/Plug Ins. It goes in File Format folder AND
import-export folder. Now go to the bitmap you
want to edit. Click Save Bitmap. Open it in PhotoShop and edit it to your liking.
Click save as a .DDS file. This should open a screen. On the right side choose
DXT1 (1-bit alpha) and on the right make sure all the boxes on the right side are
checked. Under MIP maps makes sure it says generate or use existing. Now click
Save, go to Halo Map Tools, click Inject Texture and you may get a message
about updating the texture size. Click yes. Congratulation you just skinned
something!
magalf





Posts: 1
Joined: Tue Jun 26, 2007 8:08 pm

finally

Post by magalf »

i cant freakin belive i found it thanks i frickin needed this :D
User avatar
bcnipod





Posts: 3580
Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
Contact:

Post by bcnipod »

I really hate to bump this but how do i do this on a Mac. I have got photoshop 7.0 and yes i have tried all the ways on this thread and none work 4 me. can somebody give me a hand here?
Post Reply