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HaloPC - Need a map based on a sketch I'm working on

Posted: Sun Aug 31, 2008 1:37 pm
by d|2uN|{3n_|2@p!$t
I don't know if this is the right forum, just point me in the right direction afterward. I need a map base on a funny sketch I'm working on, literally in the desert, no mountains, nothing, but realistic, meaning they're still have to be bumps of sands all over the place. A quick sketch maybe 2-3 minutes long, any modelers/mappers here willing to make one, you will be credited (of course). For Halo 1 pc, not ce. PM me if you're also interested in the script.

Posted: Sun Aug 31, 2008 1:40 pm
by Philly
That's impossible in PC. Learn a bit about modding first.

Posted: Sun Aug 31, 2008 1:47 pm
by bcnipod
Philly wrote:That's impossible in PC. Learn a bit about modding first.
actually it is not. you can make a new scen model and swap that for the sbsp of the map and give it a skin and there you have it, a custom map without having to use CE.

Posted: Sun Aug 31, 2008 1:52 pm
by MoDFox
bcnipod wrote: actually it is not. you can make a new scen model and swap that for the sbsp of the map and give it a skin and there you have it, a custom map without having to use CE.
and the collision?

Posted: Sun Aug 31, 2008 1:52 pm
by bcnipod
MoDFox wrote:
bcnipod wrote: actually it is not. you can make a new scen model and swap that for the sbsp of the map and give it a skin and there you have it, a custom map without having to use CE.
and the collision?
yeah you make that too :P

Posted: Sun Aug 31, 2008 1:57 pm
by d|2uN|{3n_|2@p!$t
Well if it's not possible, any map with anything close to what I asked is fine, but it would have to be on Halo PC.

Posted: Sun Aug 31, 2008 7:07 pm
by Yodel
Convert the the BSP to an OBJ file.

Posted: Mon Sep 01, 2008 3:57 am
by Cryticfarm
Yodel wrote:Convert the the BSP to an OBJ file.
Lolwut.


Anyways, I'll convert it from a sketch to a model. Don't expect anything good though, school is gonna start tomorrow for me.

Posted: Fri Sep 05, 2008 12:09 am
by d|2uN|{3n_|2@p!$t
Alright, I'll be waiting mate.

Posted: Tue Sep 09, 2008 11:00 am
by DeadHamster
bcnipod wrote:
Philly wrote:That's impossible in PC. Learn a bit about modding first.
actually it is not. you can make a new scen model and swap that for the sbsp of the map and give it a skin and there you have it, a custom map without having to use CE.
Except that any kind of new models require CE, less you be on a mac.

Posted: Tue Sep 09, 2008 11:09 am
by guysullavin
or he could hace a CE map and have one of us Mac-savvy modders to convert it... dont ask me to though, I've failed like 5 times trying to convert CE maps :P

Posted: Tue Sep 09, 2008 1:07 pm
by bcnipod
DeadHamster wrote:
bcnipod wrote:
Philly wrote:That's impossible in PC. Learn a bit about modding first.
actually it is not. you can make a new scen model and swap that for the sbsp of the map and give it a skin and there you have it, a custom map without having to use CE.
Except that any kind of new models require CE, less you be on a mac.
because we are teh leetz :P

Posted: Wed Sep 10, 2008 4:04 am
by Cryticfarm
Is this guy still alive? I'm like waiting for a sketch :\.

Posted: Wed Sep 10, 2008 7:06 am
by bcnipod
Cryticfarm wrote:Is this guy still alive? I'm like waiting for a sketch :\.
Agreed. I am interested in seeing what this map could look like.

Posted: Sat Oct 04, 2008 4:34 am
by d|2uN|{3n_|2@p!$t
Oh hey, lol it's been a long time since i've came back here, I already found a modder/mapper, thank you all.