HaloPC - Need a map based on a sketch I'm working on

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d|2uN|{3n_|2@p!$t





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HaloPC - Need a map based on a sketch I'm working on

Post by d|2uN|{3n_|2@p!$t »

I don't know if this is the right forum, just point me in the right direction afterward. I need a map base on a funny sketch I'm working on, literally in the desert, no mountains, nothing, but realistic, meaning they're still have to be bumps of sands all over the place. A quick sketch maybe 2-3 minutes long, any modelers/mappers here willing to make one, you will be credited (of course). For Halo 1 pc, not ce. PM me if you're also interested in the script.
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Post by Philly »

That's impossible in PC. Learn a bit about modding first.
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Post by bcnipod »

Philly wrote:That's impossible in PC. Learn a bit about modding first.
actually it is not. you can make a new scen model and swap that for the sbsp of the map and give it a skin and there you have it, a custom map without having to use CE.
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Post by MoDFox »

bcnipod wrote: actually it is not. you can make a new scen model and swap that for the sbsp of the map and give it a skin and there you have it, a custom map without having to use CE.
and the collision?
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Post by bcnipod »

MoDFox wrote:
bcnipod wrote: actually it is not. you can make a new scen model and swap that for the sbsp of the map and give it a skin and there you have it, a custom map without having to use CE.
and the collision?
yeah you make that too :P
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Post by d|2uN|{3n_|2@p!$t »

Well if it's not possible, any map with anything close to what I asked is fine, but it would have to be on Halo PC.
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Post by Yodel »

Convert the the BSP to an OBJ file.
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Post by Cryticfarm »

Yodel wrote:Convert the the BSP to an OBJ file.
Lolwut.


Anyways, I'll convert it from a sketch to a model. Don't expect anything good though, school is gonna start tomorrow for me.
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Post by d|2uN|{3n_|2@p!$t »

Alright, I'll be waiting mate.
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Post by DeadHamster »

bcnipod wrote:
Philly wrote:That's impossible in PC. Learn a bit about modding first.
actually it is not. you can make a new scen model and swap that for the sbsp of the map and give it a skin and there you have it, a custom map without having to use CE.
Except that any kind of new models require CE, less you be on a mac.
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Post by guysullavin »

or he could hace a CE map and have one of us Mac-savvy modders to convert it... dont ask me to though, I've failed like 5 times trying to convert CE maps :P
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Post by bcnipod »

DeadHamster wrote:
bcnipod wrote:
Philly wrote:That's impossible in PC. Learn a bit about modding first.
actually it is not. you can make a new scen model and swap that for the sbsp of the map and give it a skin and there you have it, a custom map without having to use CE.
Except that any kind of new models require CE, less you be on a mac.
because we are teh leetz :P
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Post by Cryticfarm »

Is this guy still alive? I'm like waiting for a sketch :\.
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Post by bcnipod »

Cryticfarm wrote:Is this guy still alive? I'm like waiting for a sketch :\.
Agreed. I am interested in seeing what this map could look like.
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Post by d|2uN|{3n_|2@p!$t »

Oh hey, lol it's been a long time since i've came back here, I already found a modder/mapper, thank you all.
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