Legend of Halo

Have an idea for a project, but need to assemble a team? Here is the place to do it.
formlesstree4





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Post by formlesstree4 »

Cryticfarm wrote:Very very very blocky, however, ITS SUPPOSEID TO BE DAT WAY. <3 Zelda.
lulz, no smoothing groups have been applied yet, hence the blockyness.

In the final renders of dodongo, smoothing groups will be applied.
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willtheoct




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Post by willtheoct »

new screenshots!
bottom of the page: http://forum.halomaps.org/index.cfm?pag ... icID=20690

in addition to those, a special thanks to nintendo9713 who modeled Kakariko from scratch and uploaded it to our contributions forum.
Last edited by willtheoct on Wed Sep 10, 2008 5:08 pm, edited 1 time in total.
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formlesstree4





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Post by formlesstree4 »

in addition to those, a special thanks to nintendo9713 who modeled dodongo from scratch and uploaded it to our contributions forum.
*cough* kakariko *cough*
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willtheoct




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Post by willtheoct »

whoops, significant typo.

we're still open for recruitment and always will be until we complete the vehicle and weapon on scenery tags!
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Tomblaser





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Post by Tomblaser »

I ain't gonna join...I know nothing about Zelda, sorry m8!
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willtheoct




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Post by willtheoct »

useless posts: stating the obvious since 1999.
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