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in need of urgent H2Core compiler
Posted: Wed Oct 17, 2007 3:12 pm
by grimdoomer
As most of you know im working on one more AI Zones map befor i release the tut. Well my comp runs out of ram as soon as i hit compile so it takes 3 hours. Yess i know its the equivilant to ballz right now. So i CAN get the pelican to drop off mariens and the scarab to MOVE be its self i just need some one to compile the map. Please i need some ones help now, i can have a playable beta TONIGHT for any one who helps!!!!! ill be on AIM for a while xXplayerificXx !!!!!!!!
Re: in need of urgent H2Core compiler
Posted: Wed Oct 17, 2007 9:07 pm
by OwnZ joO
grimdoomer wrote:As most of you know im working on one more AI Zones map befor i release the tut. Well my comp runs out of ram as soon as i hit compile so it takes 3 hours. Yess i know its the equivilant to ballz right now. So i CAN get the pelican to drop off mariens and the scarab to MOVE be its self i just need some one to compile the map. Please i need some ones help now, i can have a playable beta TONIGHT for any one who helps!!!!! ill be on AIM for a while xXplayerificXx !!!!!!!!
Have you tried adding a lot of virtual memory to your computer? If you have a lot of hard drive space left over, you should do it. I have a gig and a fourth of ram and when I tried out h2core it gave me an out of memory error, then I added a lot more virtual memory and it wored fine.
If you want to do it, right click on my computer, click on properties, click the advanced tab, then click on settings in the performance box, click the advanced tab, and under virtual memory click change. Set it to custom size instead of system managed or no paging file. If you've got a lot of hard drive left, set the initial size to 2048(2 gigs) or whatever value you think is good, and set the max size the same or bigger if you feel like it.
Posted: Thu Oct 18, 2007 3:43 am
by L0d3x
I can help you out if you want. I've got 4 Gb of ram. Can't guarentee that the map will rebuild succesfully (as in no errors) though. I'll be on within 6 hours of this post. PM me if you're interested.
Re: in need of urgent H2Core compiler
Posted: Thu Oct 18, 2007 10:17 am
by grimdoomer
OwnZ joO wrote:grimdoomer wrote:As most of you know im working on one more AI Zones map befor i release the tut. Well my comp runs out of ram as soon as i hit compile so it takes 3 hours. Yess i know its the equivilant to ballz right now. So i CAN get the pelican to drop off mariens and the scarab to MOVE be its self i just need some one to compile the map. Please i need some ones help now, i can have a playable beta TONIGHT for any one who helps!!!!! ill be on AIM for a while xXplayerificXx !!!!!!!!
Have you tried adding a lot of virtual memory to your computer? If you have a lot of hard drive space left over, you should do it. I have a gig and a fourth of ram and when I tried out h2core it gave me an out of memory error, then I added a lot more virtual memory and it wored fine.
If you want to do it, right click on my computer, click on properties, click the advanced tab, then click on settings in the performance box, click the advanced tab, and under virtual memory click change. Set it to custom size instead of system managed or no paging file. If you've got a lot of hard drive left, set the initial size to 2048(2 gigs) or whatever value you think is good, and set the max size the same or bigger if you feel like it.
i have a whole 10 gigs but that doesent matter its my ram.
Posted: Thu Oct 18, 2007 12:43 pm
by OwnZ joO
You have 10 gigs of virtual memory? or 10 gigs left over on your HD?
Posted: Thu Oct 18, 2007 6:53 pm
by -DeToX-
OwnZ joO wrote:You have 10 gigs of virtual memory? or 10 gigs left over on your HD?
I'm pretty sure he meant he has 10 gigs left on his HDD, but the problem is his RAM.
Posted: Thu Oct 18, 2007 7:40 pm
by OwnZ joO
Haha that's what I figured, it would be outrageous if 10 gigs of RAM wouldn't allow for rebuilds. I was just saying that when I messed with H2Core a couple of times it didn't work until I added a couple gigs of virtual memory.
Posted: Fri Oct 19, 2007 2:02 am
by Patrickssj6
Nevermind this post.
Sorry.