Paintball Mod/Mappack Recruitment
Paintball Mod/Mappack Recruitment
Ok, I know bits and pieces have been done, but I want to pull it together and make a large, Woodsball-type Paintball map. Post if interested and PM me if you have already done some paintball-type mods.
**EDIT**
Ok, this is my idea.
Levels(?)
Woodsball1(Forest/Jungle Level) (Not sure what level to base off of, post or PM with suggestions)
Two Main forts (CTF and Team1 and Team2 bases)
8 custom buildings (randomly placed near the middle of the map)
Woodsball2(andrew_b's level)
Urbanball(City Level)(Not sure what level to base off of, post or PM with suggestions)
Two Main Forts (CTF again)
Custom buildings
Sewer/Underground passage
Speedball(Custom Map)
I'll PM whoever allready did the speedball feild and ask permission to use it in the mappack
Weapons
Levise T-250SA (Based off the AR)
Norman Eliette (Based off the Sniper Rifle)
Qpik MicroShot (Based off the Handgun)
Qpik AUTOmag (Based off the SMG)
Weapon notes
All weapons have bullet mods to make it shot "paintballs"
For realisticality (is that a word?), all paintballs will be one shot kills
Bitmap and Models
This is just an idea. I would like a camo inspired MC and Elite bitmap done. All the guns will have custom bitmaps to go along with the redone models.
Scripting
I'm going to need someone to show me how to use the new tags for HMT (The tags are way different then I remembered) Also, I would need help converting the H1 tags to H2 tags.
Testing/Debugging
Tricky Part. I currently don't have a modded xbox, so I cannot test it. I'm bittorrenting Halo PC as I type, and should have it installed by tommorow.
Kudos
Everyone that helps will, of course, be mentoned in the releases and in the kudos.txt I'm going to put in the releases.
Hh2
**EDIT**
Ok, this is my idea.
Levels(?)
Woodsball1(Forest/Jungle Level) (Not sure what level to base off of, post or PM with suggestions)
Two Main forts (CTF and Team1 and Team2 bases)
8 custom buildings (randomly placed near the middle of the map)
Woodsball2(andrew_b's level)
Urbanball(City Level)(Not sure what level to base off of, post or PM with suggestions)
Two Main Forts (CTF again)
Custom buildings
Sewer/Underground passage
Speedball(Custom Map)
I'll PM whoever allready did the speedball feild and ask permission to use it in the mappack
Weapons
Levise T-250SA (Based off the AR)
Norman Eliette (Based off the Sniper Rifle)
Qpik MicroShot (Based off the Handgun)
Qpik AUTOmag (Based off the SMG)
Weapon notes
All weapons have bullet mods to make it shot "paintballs"
For realisticality (is that a word?), all paintballs will be one shot kills
Bitmap and Models
This is just an idea. I would like a camo inspired MC and Elite bitmap done. All the guns will have custom bitmaps to go along with the redone models.
Scripting
I'm going to need someone to show me how to use the new tags for HMT (The tags are way different then I remembered) Also, I would need help converting the H1 tags to H2 tags.
Testing/Debugging
Tricky Part. I currently don't have a modded xbox, so I cannot test it. I'm bittorrenting Halo PC as I type, and should have it installed by tommorow.
Kudos
Everyone that helps will, of course, be mentoned in the releases and in the kudos.txt I'm going to put in the releases.
Hh2
Last edited by HACKhalo2 on Thu Sep 27, 2007 7:25 am, edited 3 times in total.
Re: Paintball Mod Recruitment
Only bitmaps? I see no modeling here, wouldn't you want modelers to make actual models of the paint ball guns? Cause just skinning them isn't going to make them look anything like a paint ball gunHACKhalo2 wrote: All the guns will have redone bitmaps.
"A hero needs not to speak, for when he is gone, the world will speak for him" - My favorite quote.
Re: Paintball Mod Recruitment
I wasn't sure that that could be done, but I saw it could. you just posted before I could change my post. Yes, the guns will have new models that make them look like paintball markers (guns)Halo4Ever wrote:Only bitmaps? I see no modeling here, wouldn't you want modelers to make actual models of the paint ball guns? Cause just skinning them isn't going to make them look anything like a paint ball gunHACKhalo2 wrote: All the guns will have redone bitmaps.
Re: Paintball Mod Recruitment
Ok then edit your first post so it says models.........HACKhalo2 wrote:I wasn't sure that that could be done, but I saw it could. you just posted before I could change my post. Yes, the guns will have new models that make them look like paintball markers (guns)Halo4Ever wrote:Only bitmaps? I see no modeling here, wouldn't you want modelers to make actual models of the paint ball guns? Cause just skinning them isn't going to make them look anything like a paint ball gunHACKhalo2 wrote: All the guns will have redone bitmaps.
"A hero needs not to speak, for when he is gone, the world will speak for him" - My favorite quote.
- TomClancey
- Posts: 2565
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There was a mod out my limpmybizkit911 I believe for paintball on foundation awhile back. He had excellent models for paintball guns. Get his AIM and ask him for permission to use his models if you don't feel like doing it your self.
"A hero needs not to speak, for when he is gone, the world will speak for him" - My favorite quote.
i know this is for halo2...
but looking for something like this?
http://forums.halomods.com/viewtopic.php?t=66810
but looking for something like this?
http://forums.halomods.com/viewtopic.php?t=66810
Yea. I like the Camo tape on the makers, very orignal. If we can convert it to Halo2 tags, I would like to add it to the mappack.Andrew_b wrote:i know this is for halo2...
but looking for something like this?
http://forums.halomods.com/viewtopic.php?t=66810
Yes, you can, I believe...youhoo7 wrote:cant you use costom weapons in halo 2?
Ok, what I have so far:
- *A semi-working CD-Rip of Halo PC (I need to remake the CD with the 1.7 update files and patch-overs to solve the 'Invalid CD Key' Error... not fun)
*One Paintball Feild a la Andrew_b, in Halo PC format (I'm going to need some time updating the tags on the field... please PM me if you can bring it to H2X standards)
*One Paintball marker a la Andrew_b, also in HPC format (read above)
Also, since a lot of people have a 360, I would like to also make this 360 compadable.
Hh2
Last edited by HACKhalo2 on Tue Oct 02, 2007 5:47 am, edited 1 time in total.