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Model Injector Discussion

Posted: Wed Apr 08, 2009 6:53 am
by JacksonCougAr
If you had a model injector; what would you need it to do: discuss.

Re: Model Injector Discussion

Posted: Wed Apr 08, 2009 7:38 am
by grimdoomer
How about inject models :P

Re: Model Injector Discussion

Posted: Wed Apr 08, 2009 8:11 am
by JacksonCougAr
Done that.

Re: Model Injector Discussion

Posted: Wed Apr 08, 2009 8:46 am
by xbox
Then what else would you need a model injector to do?

Re: Model Injector Discussion

Posted: Wed Apr 08, 2009 1:01 pm
by NotZachary82
LOD support?

@Post below me, if only you had been following along :P.

Re: Model Injector Discussion

Posted: Fri Apr 10, 2009 10:28 am
by OneZeroOne
Shaders group support.

Re: Model Injector Discussion

Posted: Fri Apr 10, 2009 1:00 pm
by JacksonCougAr
Shader Groups are done
Working on Nodes.

Re: Model Injector Discussion

Posted: Mon Apr 13, 2009 3:18 pm
by ogrish
quick edit of model, like change size/rotation in model befor/after injecting.

Re: Model Injector Discussion

Posted: Mon Apr 13, 2009 4:52 pm
by NotZachary82
There are export options in 3ds Max that allow you to do so, Ogrish.

Re: Model Injector Discussion

Posted: Tue Apr 14, 2009 1:08 pm
by ogrish
All modeling apps have options for resizing and rotating, so its not needed in an app for injecting, but sometimes i inject a model then in game its sideways, and i have to fix it. Maybe it would be nice to have an easy fixer tool to accompany this app. Not at all nessacery thou.

It would be nice to have an app that builds in the new model, so we dont have to extract a model ,replace it, use what ever shaders came with it for groups, and be limited to the models tag your using.

Example: some models are made of many .obj's, and some are 1 or 2 .obj's. I dont want to have to choose an existing model and overwrite its .obj's.

Add suport for coll models.

Re: Model Injector Discussion

Posted: Tue Apr 14, 2009 2:33 pm
by JacksonCougAr
Coll is entirely differn't.... so no.

The app currently injects into a tags raw and replaces it--it does not clone it.