MP Models

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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mobby





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MP Models

Post by mobby »

Just got back into modding halo 2 and had a question

If i wanted it so that my multiplayer Master chief file is a jackel from Old Mombasa, what dependencies from what tags do i have to change so that my xbox does not crash when I take any damage?

I am using ADI
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NotZachary82





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Re: MP Models

Post by NotZachary82 »

Use Entity / Insolence, not ADI, transfer the jackal biped from a SP map that has it to your MP map, swap the Master Chief's [hlmt] dependency in the [bipd] tag with that of the jackal's.
mobby





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Re: MP Models

Post by mobby »

NotZachary82 wrote:Use Entity / Insolence, not ADI, transfer the jackal biped from a SP map that has it to your MP map, swap the Master Chief's [hlmt] dependency in the [bipd] tag with that of the jackal's.
did that but when i die, it crashes and makes a loud buzzing sound
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NotZachary82





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Re: MP Models

Post by NotZachary82 »

Oh yeah.

Go to the [hlmt] of the jackal and null all [udlg] dependencies.
mobby





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Re: MP Models

Post by mobby »

NotZachary82 wrote:Oh yeah.

Go to the [hlmt] of the jackal and null all [udlg] dependencies.
solved that problem but when my cropse hits the ground it freezes lol
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kibito87




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Re: MP Models

Post by kibito87 »

What did you use to transfer? I'd suggest Insolence in this case. That or h2core for the transfer/building and h2guerilla for tag editing.
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