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Skinning problem....
Posted: Mon Oct 29, 2007 7:22 am
by SligStorm
I followed a tutorial on skinning Halo 2 vechials and when I convert them back into the game using Halo2IB using the non-propper method they turn out all black and have not texture at all... So do I need to use the propper method or am I doing something wrong?
Posted: Mon Oct 29, 2007 8:35 am
by SpecOp44
When saving your textures make sure to save mipmaps.
Posted: Mon Oct 29, 2007 10:01 am
by Monkey Terd
Using the proper method would be better, and would make sure your able to open the map in complex applications such as Entity or Prophet.
What I would do, is download UberBitmapTool, Prophet, or the newer H2IB to internalize the bitmaps properly...