Page 1 of 1

I need help with an awsome idea.

Posted: Fri Aug 11, 2006 10:24 am
by lordbunson
Please don't steal this idea from me.
This would take place on the coag.map
I was wondering if it was possible to link a spawn to a hog, so somebody would spawn next to the hog, but the hog must be in existance to spawn.

It would be a two team game, and whichever team destroyed the enemies warthog, would eliminate the other teams respawns. A warthog would be a moving spawnpoint for its team, and the gaushog, for the other team. And instead of a chainggun/gaus gun on the back would be a teleporter, blue team (gaus) would go to the rocks, red team (chaingun) would go to the cave.

Is it possible to attach spawns to a vehicle, and a teleporter as the turret.

Please don't steal this idea.

Posted: Fri Aug 11, 2006 10:59 am
by SyrinEldarin
That's an awesomely hard idea to do. I'm not sure if that would even be possible.

Posted: Fri Aug 11, 2006 11:28 am
by lordbunson
You know what, nevermind what I said about stealing the idea, steal the idea. Steal it, because all of you here probably could do it 10 times better than I could, so if yuoooou know how, go ahead and steal the idea.

Posted: Fri Aug 11, 2006 12:40 pm
by a mammoth
you might be able to get a teleporter to spawn on the back of a hog, but getting yourself to spawn next to a hog... might not be possible.

Posted: Fri Aug 11, 2006 1:15 pm
by S3anyBoy
you have to learn spawns in coop in coop when you diie you spawn within proximity of a teammate sofigure out how to do that in mp

Posted: Fri Aug 11, 2006 2:05 pm
by bushybinladen7
WOW what a original idea if you think its that awesome i played something like this in starcraft /warcraft ... maybe the same...

Posted: Fri Aug 11, 2006 6:04 pm
by lordbunson
Kinda like the atat in battle front, people spawn around/in it.

Posted: Fri Aug 11, 2006 6:07 pm
by S3anyBoy
yea thats what i was thinking
I had an awesome idea like this but i cant script or figure out the spawn stuff

Posted: Sat Aug 12, 2006 5:01 am
by xzodia
sounds cool but scripting would be needed no doubt about that

Posted: Sat Aug 12, 2006 5:03 am
by Snaku
You can put a teleporter on the back of a hog easily. At least the visible part. You go into the hog's hlmt/variation and find the dependency for the turret. Then you swap it from vehi/chaingun to scen/2way_teleporter.
As for attaching spawn points to a vehicle, if you ever figure that out I'd love to know. One of the ideas I've toyed with is a large flying vehicle made from a scarab with the legs broken off (which I haven't been able to pull off yet, by the way). If I ever did get it to work, it would be even better if it could be rigged so that players spawn on board the airship.
Another idea I'd thought of was to make a mach platform into a vehicle (though I've never actually tried it). It would add a whole 'nother element to CTF and assault, if part of the game was finding where the other team moved their base to.