Pelican in MP
Pelican in MP
Hey guys i am wondering how you would inject a Pelican from SP into MP and how to make it drivable. If someone could tell me that would be awesome.
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open up insolence
open up the mp map u want it in
open up a sp map that has a pelican (oldmambasa)
locate the pelican in oldmambasa drag the pelican over to your mp map
if it asks for a single player shared map go get it
now u have to add seats of coarse
in your mp map double click pelican
change it to "vehi" dev mode (do this by clicking "Vehi"Edit mode"
go to reflexives
then unknown 11
now under the name iron forge theres a drop down bar, were editing 0-11
Under the 0 change the first string ID to "warthog_d".
change numbers 1-10 to spectre_p_r
then on the last one 11 change it to warthog_g
(your only changing the FIRST string id)
now u have to add it to the map
open entity
open your mp map
go down to scnr (click it)
under netgame equipment left click and clone it once
now go to the itmc tag
right click a gun and duplicate it
go to itmc collection aggain
and select your clone weapon
now right click item permiation
select display/idents
now right click it and select swap
in the bar you get choose your pelican
NOW open up the map aggain in insolence go to scnr (change it to dev mode)
then go to netgame equipment
then select the very last number on the list
click all dependencies
double click the weapon under id
scroll down to your duplicut and select it
Place it on the map
open entity
scroll down to the sbsp tag
select it and go to raw editor (witch is under tools
in the bsp viewer select to show collection
now find your pelican click it and move it to where u pleace
bsp controlls
x-up
z-down
s-zoom out
d-straffe right
a-straffe left
w-zoom forward
right click- drag
arrow up-move item forward
arrow down- move item backward
right-move item right
left- move item left
page up- move item up
page down move item down
shift,ctr,and alt controll the yaw, pitch, and roll, but they don't work for machines
open up the mp map u want it in
open up a sp map that has a pelican (oldmambasa)
locate the pelican in oldmambasa drag the pelican over to your mp map
if it asks for a single player shared map go get it
now u have to add seats of coarse
in your mp map double click pelican
change it to "vehi" dev mode (do this by clicking "Vehi"Edit mode"
go to reflexives
then unknown 11
now under the name iron forge theres a drop down bar, were editing 0-11
Under the 0 change the first string ID to "warthog_d".
change numbers 1-10 to spectre_p_r
then on the last one 11 change it to warthog_g
(your only changing the FIRST string id)
now u have to add it to the map
open entity
open your mp map
go down to scnr (click it)
under netgame equipment left click and clone it once
now go to the itmc tag
right click a gun and duplicate it
go to itmc collection aggain
and select your clone weapon
now right click item permiation
select display/idents
now right click it and select swap
in the bar you get choose your pelican
NOW open up the map aggain in insolence go to scnr (change it to dev mode)
then go to netgame equipment
then select the very last number on the list
click all dependencies
double click the weapon under id
scroll down to your duplicut and select it
Place it on the map
open entity
scroll down to the sbsp tag
select it and go to raw editor (witch is under tools
in the bsp viewer select to show collection
now find your pelican click it and move it to where u pleace
bsp controlls
x-up
z-down
s-zoom out
d-straffe right
a-straffe left
w-zoom forward
right click- drag
arrow up-move item forward
arrow down- move item backward
right-move item right
left- move item left
page up- move item up
page down move item down
shift,ctr,and alt controll the yaw, pitch, and roll, but they don't work for machines
- WaywornMmmmm
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Would this be possible for someone who does not have a Hard Modded XBOX / HALO 2 on their HD.
Because that way I can't exactly get to the Single Player Maps, but if someone sent me the thing from the SP Map would I still be able to do this?
And would people over XBOX live and XBOX connect be able to see the Pelican and use it?
Because that way I can't exactly get to the Single Player Maps, but if someone sent me the thing from the SP Map would I still be able to do this?
And would people over XBOX live and XBOX connect be able to see the Pelican and use it?
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non-modders cannot see ANYTHING that you add to the map via insolence drop and drag or building with entity. however, they can see variations and projectiles from the rocket launcher & plasma pistol. so if you are trying to make fun mods for system link, I advise making "fun mods" with proj swaps and keep the pelicans to yourself.xXAnubisXx wrote:Would this be possible for someone who does not have a Hard Modded XBOX / HALO 2 on their HD.
Because that way I can't exactly get to the Single Player Maps, but if someone sent me the thing from the SP Map would I still be able to do this?
And would people over XBOX live and XBOX connect be able to see the Pelican and use it?
Serenity Vs. SPPF
who the hell cares?
who the hell cares?
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SyrinEldarin wrote:
Just pop your H2 CD into your xbox, and take the appropriate SP map off of it.
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Wait man are you serious? You mean I can access all the SP stuff without a hard mod or H2 on my HD? Holy crap, could you please elaborate on you're post and explain exactly how I would accomplish this?
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llamamastafu wrote:
non-modders cannot see ANYTHING that you add to the map via insolence drop and drag or building with entity. however, they can see variations and projectiles from the rocket launcher & plasma pistol.
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Ok now that you have confirmed this I will refrain from asking live related questions purtaining to modding, if its not possible to make them see anything except projectiles then no need for me to be asking any more questions like that, thanks for clearing that up anyway.
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Just pop your H2 CD into your xbox, and take the appropriate SP map off of it.
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Wait man are you serious? You mean I can access all the SP stuff without a hard mod or H2 on my HD? Holy crap, could you please elaborate on you're post and explain exactly how I would accomplish this?
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llamamastafu wrote:
non-modders cannot see ANYTHING that you add to the map via insolence drop and drag or building with entity. however, they can see variations and projectiles from the rocket launcher & plasma pistol.
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Ok now that you have confirmed this I will refrain from asking live related questions purtaining to modding, if its not possible to make them see anything except projectiles then no need for me to be asking any more questions like that, thanks for clearing that up anyway.
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- battleman021
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