I know there are 1000 ways to add/clone chunks. I am just wondering if there is a way to remove them without clicking on every one. I am working on a conversion on the mombassa bridge and i need to remove extra spawn points. I dont want to have to click remove for all 100 with entity.
true i could but then the chances of spawning at that one point and not where i want the spawns is 100/0 lol... anyway i want less spawn points so that i dont have to individually place 105 of them
so i know i can do this other ways but back to my original question: is there a chunk remover that can do multiple chunks at a time??
entity can only remove one at a time
problem solved
i used h2g before i recompiled
and broke the map
but i used its reflexive and added it to the old map
i would post an early version of the map but i find no conventional way to make a patchfile of it
if i ever do it will be called darkbridge and will either be a racetrak or vehicle battle course